private void Render(object canvas, IViewport viewport, IEnumerable <IWidget> widgets, float layerOpacity) { WidgetRenderer.Render(canvas, viewport.Width, viewport.Height, widgets, layerOpacity); }
private void Render(object canvas, IReadOnlyViewport viewport, IEnumerable <IWidget> widgets, float layerOpacity) { WidgetRenderer.Render(canvas, viewport, widgets, WidgetRenders, layerOpacity); }
private void Render(object canvas, IViewport viewport, IEnumerable <IWidget> widgets) { WidgetRenderer.Render(canvas, viewport.Width, viewport.Height, widgets); }