Ejemplo n.º 1
0
 /// <summary>
 /// Creates an <c>IntersectionMatrix</c> with the same elements as
 /// <c>other</c>.
 /// </summary>
 /// <param name="other">An <c>IntersectionMatrix</c> to copy.</param>
 public IntersectionMatrix(IntersectionMatrix other) : this()
 {
     matrix[(int)Locations.Interior, (int)Locations.Interior] = other.matrix[(int)Locations.Interior, (int)Locations.Interior];
     matrix[(int)Locations.Interior, (int)Locations.Boundary] = other.matrix[(int)Locations.Interior, (int)Locations.Boundary];
     matrix[(int)Locations.Interior, (int)Locations.Exterior] = other.matrix[(int)Locations.Interior, (int)Locations.Exterior];
     matrix[(int)Locations.Boundary, (int)Locations.Interior] = other.matrix[(int)Locations.Boundary, (int)Locations.Interior];
     matrix[(int)Locations.Boundary, (int)Locations.Boundary] = other.matrix[(int)Locations.Boundary, (int)Locations.Boundary];
     matrix[(int)Locations.Boundary, (int)Locations.Exterior] = other.matrix[(int)Locations.Boundary, (int)Locations.Exterior];
     matrix[(int)Locations.Exterior, (int)Locations.Interior] = other.matrix[(int)Locations.Exterior, (int)Locations.Interior];
     matrix[(int)Locations.Exterior, (int)Locations.Boundary] = other.matrix[(int)Locations.Exterior, (int)Locations.Boundary];
     matrix[(int)Locations.Exterior, (int)Locations.Exterior] = other.matrix[(int)Locations.Exterior, (int)Locations.Exterior];
 }
Ejemplo n.º 2
0
        /// <summary>
        /// Returns true if each of the actual dimension symbols satisfies the
        /// corresponding required dimension symbol.
        /// </summary>
        /// <param name="actualDimensionSymbols">
        /// Nine dimension symbols to validate.
        /// Possible values are <c>T, F, * , 0, 1, 2</c>.
        /// </param>
        /// <param name="requiredDimensionSymbols">
        /// Nine dimension symbols to validate
        /// against. Possible values are <c>T, F, * , 0, 1, 2</c>.
        /// </param>
        /// <returns>
        /// True if each of the required dimension
        /// symbols encompass the corresponding actual dimension symbol.
        /// </returns>
        public static bool Matches(string actualDimensionSymbols, string requiredDimensionSymbols)
        {
            IntersectionMatrix m = new IntersectionMatrix(actualDimensionSymbols);

            return(m.Matches(requiredDimensionSymbols));
        }