Ejemplo n.º 1
0
        private void btSave_Click(object sender, EventArgs e)
        {
            if (this.worldmap != null)
            {
                SaveFileDialog dlg = new SaveFileDialog();

                dlg.Filter          = "map files (*.txt)|*.txt";
                dlg.Title           = "Save map";
                dlg.CheckPathExists = true;
                dlg.CheckPathExists = true;
                dlg.ShowDialog();
                if (dlg.FileName != "")
                {
                    Rectangle rrr = new Rectangle(new Point(0, y_Axis - pb_background.Height + 1), pb_background.Size);
                    root_node = new Node("0", rrr);
                    List <Objects> tmplst = new List <Objects>(worldmap.ListObject);
                    worldmap.ListObject.Clear();

                    foreach (Objects o in tmplst)
                    {
                        if (o.Type < 10 || o.Type == 20)
                        {
                            worldmap.ListObject.Add(o);
                        }
                    }
                    foreach (Objects o in tmplst)
                    {
                        if (o.Type < 10 || o.Type == 20)
                        {
                            continue;
                        }
                        worldmap.ListObject.Add(o);
                    }

                    foreach (Objects o in worldmap.ListObject)
                    {
                        o.Id = worldmap.ListObject.IndexOf(o);
                        root_node.Insert(o);
                    }

                    worldmap.saveMap(dlg.FileName, root_node);

                    Rectangle re = new Rectangle(new Point(5665, 32), new Size(7200, 352));

                    List <Objects> l = root_node.Query(re);
                }
            }
        }