public void Pause() { if (_handle != 0) { if (Bass.ChannelIsActive(_handle) == PlaybackState.Playing) { Bass.ChannelPause(_handle); } } }
/// <summary> /// Pauses the Channel Playback. /// </summary> public bool Pause() { try { return(Bass.ChannelPause(Handle)); } finally { OnStateChanged(); } }
/// <summary> /// Stop Recording. /// </summary> public void Stop() => BASS.ChannelPause(_handle);
/// <summary> /// Stop Audio Capture. /// </summary> /// <returns><see langword="true"/> on success, else <see langword="false"/>.</returns> public bool Stop() => Bass.ChannelPause(_handle);