Ejemplo n.º 1
0
        public virtual void Align(Transform TargetToAlign)
        {
            if (enabled && mainPoint && TargetToAlign != null)
            {
                if (AlignLookAt)
                {
                    StartCoroutine(AlignLookAtTransform(TargetToAlign, mainPoint, AlignTime, AlignCurve));               //Align Look At the Zone
                    StartCoroutine(AlignTransformRadius(TargetToAlign, mainPoint, AlignTime, LookAtRadius, AlignCurve)); //Align Look At the Zone
                }
                else
                {
                    if (AlignPos)
                    {
                        Vector3 AlingPosition = mainPoint.position;

                        if (SecondPoint)                //In case there's a line ... move to the closest point between the two transforms
                        {
                            AlingPosition = MalbersTools.ClosestPointOnLine(mainPoint.position, SecondPoint.position, TargetToAlign.transform.position);
                        }

                        if (DoubleSided)
                        {
                            Vector3 AlingPosOpposite = transform.InverseTransformPoint(AlingPosition);
                            AlingPosOpposite.z *= -1;
                            AlingPosOpposite    = transform.TransformPoint(AlingPosOpposite);

                            var Distance1 = Vector3.Distance(TargetToAlign.transform.position, AlingPosition);
                            var Distance2 = Vector3.Distance(TargetToAlign.transform.position, AlingPosOpposite);

                            var AlignTransformResult = Distance2 < Distance1 ? AlingPosOpposite : AlingPosition;

                            StartCoroutine(MalbersTools.AlignTransform_Position(TargetToAlign.transform, AlignTransformResult, AlignTime, AlignCurve));
                        }
                        else
                        {
                            StartCoroutine(MalbersTools.AlignTransform_Position(TargetToAlign.transform, AlingPosition, AlignTime, AlignCurve));
                        }
                    }
                    if (AlignRot)
                    {
                        Quaternion Side1     = mainPoint.rotation;
                        Quaternion AnimalRot = TargetToAlign.transform.rotation;

                        if (DoubleSided)
                        {
                            Quaternion Side2 = mainPoint.rotation * Quaternion.Euler(0, 180, 0);

                            var Side1Angle = Quaternion.Angle(AnimalRot, Side1);
                            var Side2Angle = Quaternion.Angle(AnimalRot, Side2);

                            StartCoroutine(MalbersTools.AlignTransform_Rotation(TargetToAlign.transform, Side1Angle < Side2Angle ? Side1 : Side2, AlignTime, AlignCurve));
                        }
                        else
                        {
                            StartCoroutine(MalbersTools.AlignTransform_Rotation(TargetToAlign.transform, Side1, AlignTime, AlignCurve));
                        }
                    }
                }
            }
        }