public void InitializeManagers() { poolManager = poolManager ?? new SpawnerPoolManager(Instance); poolManager.Initialize(Instance); hierarchyManager = hierarchyManager ?? new SpawnerHierarchyManager(Instance); hierarchyManager.Initialize(Instance); }
public void InitializeManagers() { poolManager = poolManager ?? new SpawnerPoolManager(Instance); poolManager.Initialize(Instance); hierarchyManager = hierarchyManager ?? new SpawnerHierarchyManager(Instance); hierarchyManager.Initialize(Instance); }