Ejemplo n.º 1
0
 public override void OnInspectorGUI() {
     serializedObject.UpdateIfDirtyOrScript();
 
     MadGUI.PropertyField(dragArea, "Drag Area");
     MadGUI.PropertyFieldVector2(dragStartPosition, "Drag Start Position");
     
     MadGUI.PropertyField(scaling, "Allow Scaling");
     MadGUI.ConditionallyEnabled(scaling.boolValue, () => {
         MadGUI.Indent(() => {
             MadGUI.PropertyField(scalingMin, "Scaling Min");
             MadGUI.PropertyField(scalingMax, "Scaling Max");
         });
     });
     
     MadGUI.PropertyField(moveEasing, "Move Easing");
     MadGUI.ConditionallyEnabled(moveEasing.boolValue, () => {
         MadGUI.Indent(() => {
             MadGUI.PropertyField(moveEasingType, "Type");
             MadGUI.PropertyField(moveEasingDuration, "Duration");
         });
     });
     
     MadGUI.PropertyField(scaleEasing, "Scale Easing");
     MadGUI.ConditionallyEnabled(scaleEasing.boolValue, () => {
         MadGUI.Indent(() => {
             MadGUI.PropertyField(scaleEasingType, "Type");
             MadGUI.PropertyField(scaleEasingDuration, "Duration");
         });
     });
     
     serializedObject.ApplyModifiedProperties();
 }
Ejemplo n.º 2
0
    public override void OnInspectorGUI()
    {
        serializedObject.UpdateIfDirtyOrScript();

        GUI.color = Color.yellow;
        if (GUILayout.Button("<< Back To Layer Listing"))
        {
            Selection.activeGameObject = layer.parent.gameObject;
        }
        GUI.color = Color.white;
        GUILayout.Space(16);

        MadGUI.PropertyField(texture, "Texture");
        MadGUI.PropertyField(tint, "Tint");

        EditorGUILayout.Space();

        MadGUI.PropertyField(scaleMode, "Scale Mode");

        MadGUI.PropertyField(repeatX, "Repeat X");
        MadGUI.PropertyField(repeatY, "Repeat Y");

        MadGUI.ConditionallyEnabled(layer.scaleMode == MadLevelBackgroundLayer.ScaleMode.Fill && !layer.repeatX && !layer.repeatY, () => {
            if (MadGUI.Foldout("Margin", false))
            {
                MadGUI.Indent(() => {
                    MadGUI.PropertyField(fillMarginLeft, "Left");
                    MadGUI.PropertyField(fillMarginTop, "Top");
                    MadGUI.PropertyField(fillMarginRight, "Right");
                    MadGUI.PropertyField(fillMarginBottom, "Bottom");
                });
            }
        });

        MadGUI.ConditionallyEnabled(!layer.repeatX && !layer.repeatY, () => {
            MadGUI.PropertyField(dontStretch, "Don't Stretch");
        });

        if (scaleMode.enumValueIndex == (int)MadLevelBackgroundLayer.ScaleMode.Manual)
        {
            MadGUI.PropertyField(align, "Align");
            EditorGUILayout.Space();
            MadGUI.PropertyFieldVector2Compact(position, "Position", 70);
            MadGUI.PropertyFieldVector2Compact(scale, "Scale", 70);
        }
        else
        {
            MadGUI.PropertyFieldVector2Compact(position, "Position", 70);
        }

        EditorGUILayout.Space();

        MadGUI.PropertyField(followSpeed, "Follow Speed");
        MadGUI.PropertyFieldVector2Compact(scrollSpeed, "Auto Scroll", 70);

        if (serializedObject.ApplyModifiedProperties())
        {
            layer.SetDirty();
        }
    }
Ejemplo n.º 3
0
    void GUICreator(bool created)
    {
        serializedObject.Update();
        MadGUI.PropertyField(inputType, "Input Type");

        bool canCreate = false;

        switch ((MadFont.InputType)inputType.enumValueIndex)
        {
        case MadFont.InputType.TextureAndGlyphList:
            canCreate = GUITextureAndGlyphListCreator();
            break;

        case MadFont.InputType.Bitmap:
            canCreate = GUIBitmapFontCreator();
            break;
        }

        EditorGUI.BeginChangeCheck();
        MadGUI.PropertyField(forceWhite, "Force White Color", "Forces this font to be rendered with white color only.");
        if (EditorGUI.EndChangeCheck())
        {
            if (script.created)
            {
                ReloadColors();
            }
        }

        MadGUI.ConditionallyEnabled(!forceWhite.boolValue, () => {
            EditorGUI.BeginChangeCheck();
            primaryColor   = EditorGUILayout.ColorField("Primary Color", primaryColor);
            secondaryColor = EditorGUILayout.ColorField("Secondary Color", secondaryColor);
            if (EditorGUI.EndChangeCheck())
            {
                if (created)
                {
                    SetColors();
                }
            }
        });

        serializedObject.ApplyModifiedProperties();

        GUI.enabled = canCreate;
        if (GUILayout.Button(created ? "Recreate" : "Create"))
        {
            var builder = new MadFontBuilder(script);
            builder.white = forceWhite.boolValue;
            builder.Build();

            if (!forceWhite.boolValue && script.created)
            {
                SetColors();
            }
        }
        GUI.enabled = true;
    }
    void ActivateAction(
        SerializedProperty playAudio,
        SerializedProperty playAudioClip,
        SerializedProperty playAudioVolume,
        SerializedProperty message,
        SerializedProperty messageReceiver,
        SerializedProperty messageMethodName,
        SerializedProperty messageIncludeChildren
        )
    {
        MadGUI.PropertyField(playAudio, "Play Audio");
        MadGUI.ConditionallyEnabled(playAudio.boolValue, () => {
            MadGUI.Indent(() => {
                if (playAudio.boolValue && !FoundAudioListener())
                {
                    if (MadGUI.ErrorFix("There's no AudioListener on the scene. Do you want me to add an "
                                        + "AudioListener to Camera 2D?", "Add"))
                    {
                        var camera = MadTransform.FindParent <Camera>((target as Component).transform);
                        if (camera == null)
                        {
                            camera = FindObjectOfType(typeof(Camera)) as Camera;
                        }
                        if (camera != null)
                        {
                            camera.gameObject.AddComponent <AudioListener>();
                        }
                        else
                        {
                            Debug.LogError("There's no camera on this scene!");
                        }
                    }
                }

                MadGUI.PropertyField(playAudioClip, "Audio Clip", MadGUI.ObjectIsSet);
                MadGUI.PropertyFieldSlider(playAudioVolume, 0, 1, "Volume");
            });
        });

        MadGUI.PropertyField(message, "Send Message");
        MadGUI.ConditionallyEnabled(message.boolValue, () => {
            MadGUI.Indent(() => {
                MadGUI.PropertyField(messageReceiver, "Receiver", MadGUI.ObjectIsSet);
                MadGUI.PropertyField(messageMethodName, "Method Name", MadGUI.StringNotEmpty);
                MadGUI.PropertyField(messageIncludeChildren, "Include Children");

                if (message.boolValue)
                {
                    MadGUI.Info("This should look like this:\nvoid " + messageMethodName.stringValue + "(MadLevelIcon icon)");
                }
            });
        });
    }
Ejemplo n.º 5
0
    public override void OnInspectorGUI()
    {
        serializedObject.UpdateIfDirtyOrScript();

        MadGUI.PropertyField(dragBounds, "Drag Area");

        EditorGUILayout.Space();

        MadGUI.ConditionallyEnabled(HasBackground(), () => {
            if (MadGUI.Button("Resize Drag Area To Background", Color.yellow))
            {
                ResizeDragAreaToBackground();
            }
        });

        EditorGUILayout.Space();

        MadGUI.PropertyFieldEnumPopup(scaleMode, "Allow Scaling");
        MadGUI.ConditionallyEnabled(script.scaleMode == MadFreeDraggable.ScaleMode.Free, () => {
            MadGUI.Indent(() => {
                MadGUI.PropertyField(scalingMin, "Scaling Min");
                MadGUI.PropertyField(scalingMax, "Scaling Max");
            });
        });

        EditorGUILayout.Space();

        MadGUI.PropertyField(moveEasing, "Move Easing");
        MadGUI.ConditionallyEnabled(moveEasing.boolValue, () => {
            MadGUI.Indent(() => {
                MadGUI.PropertyField(moveEasingType, "Type");
                MadGUI.PropertyField(moveEasingDuration, "Duration");
            });
        });

        EditorGUILayout.Space();

        MadGUI.PropertyField(scaleEasing, "Scale Easing");
        MadGUI.ConditionallyEnabled(scaleEasing.boolValue, () => {
            MadGUI.Indent(() => {
                MadGUI.PropertyField(scaleEasingType, "Type");
                MadGUI.PropertyField(scaleEasingDuration, "Duration");
            });
        });

        serializedObject.ApplyModifiedProperties();
    }
    protected void TwoStepActivation()
    {
        MadGUI.PropertyFieldEnumPopup(twoStepActivationType, "Two Step Activation");
        MadGUI.ConditionallyEnabled(
            twoStepActivationType.enumValueIndex != (int)MadLevelAbstractLayout.TwoStepActivationType.Disabled, () => {
            MadGUI.Indent(() => {
                if (MadGUI.Foldout("On Activate", false))
                {
                    MadGUI.Indent(() => {
                        ActivateAction(
                            onIconActivatePlayAudio,
                            onIconActivatePlayAudioClip,
                            onIconActivatePlayAudioVolume,
                            onIconActivateMessage,
                            onIconActivateMessageReceiver,
                            onIconActivateMessageMethodName,
                            onIconActivateMessageIncludeChildren
                            );
                    });
                }

                if (MadGUI.Foldout("On Deactivate", false))
                {
                    MadGUI.Indent(() => {
                        ActivateAction(
                            onIconDeactivatePlayAudio,
                            onIconDeactivatePlayAudioClip,
                            onIconDeactivatePlayAudioVolume,
                            onIconDeactivateMessage,
                            onIconDeactivateMessageReceiver,
                            onIconDeactivateMessageMethodName,
                            onIconDeactivateMessageIncludeChildren
                            );
                    });
                }
            });
        });
    }
Ejemplo n.º 7
0
    public static void AtlasField(SerializedProperty textureField, MadAtlas atlas, string label, ScriptableObject parent)
    {
        string guid       = textureField.stringValue;
        string spriteName = "";

        if (!string.IsNullOrEmpty(guid) && atlas != null)
        {
            var item = atlas.GetItem(guid);
            if (item != null)
            {
                spriteName = item.name;
            }
        }

        EditorGUILayout.BeginHorizontal();
        EditorGUILayout.TextField(label, spriteName);
        MadGUI.ConditionallyEnabled(atlas != null, () => {
            if (GUILayout.Button("Browse", GUILayout.Width(55)))
            {
                MadAtlasBrowser.Show(atlas, textureField, parent);
            }
        });
        EditorGUILayout.EndHorizontal();
    }
Ejemplo n.º 8
0
    public override void OnInspectorGUI()
    {
        newSetupMethod = (MadLevelGridLayout.SetupMethod)EditorGUILayout.EnumPopup("Setup Method", script.setupMethod);
        if (newSetupMethod != script.setupMethod)
        {
            if (newSetupMethod == MadLevelGridLayout.SetupMethod.Generate && EditorUtility.DisplayDialog(
                    "Are you sure?",
                    "Are you sure that you want to switch to Generate setup method? If you've made any changes to grid "
                    + "object, these changes will be lost!", "Set to Generate", "Cancel"))
            {
                script.setupMethod = newSetupMethod;
                script.deepClean   = true;
                EditorUtility.SetDirty(script);
            }
            else
            {
                script.setupMethod = newSetupMethod;
                EditorUtility.SetDirty(script);
            }
        }

        serializedObject.UpdateIfDirtyOrScript();

        if (script.setupMethod == MadLevelGridLayout.SetupMethod.Generate)
        {
            RebuildButton();
        }

        GUILayout.Label("Fundaments", "HeaderLabel");

        MadGUI.Indent(() => {
            MadGUI.PropertyField(configuration, "Configuration", MadGUI.ObjectIsSet);

            GUI.enabled = generate;

            MadGUI.PropertyField(iconTemplate, "Icon Template", MadGUI.ObjectIsSet);
            MadGUI.Indent(() => {
                MadGUI.PropertyFieldVector2(iconScale, "Scale");
                MadGUI.PropertyFieldVector2(iconOffset, "Offset");
            });

            GUI.enabled = true;

            MadGUI.PropertyField(leftSlideSprite, "Prev Page Sprite");
            MadGUI.Indent(() => {
                MadGUI.PropertyFieldVector2(leftSlideScale, "Scale");
                MadGUI.PropertyFieldVector2(leftSlideOffset, "Offset");
            });

            MadGUI.PropertyField(rightSlideSprite, "Next Page Sprite");
            MadGUI.Indent(() => {
                MadGUI.PropertyFieldVector2(rightSlideScale, "Scale");
                MadGUI.PropertyFieldVector2(rightSlideOffset, "Offset");
            });
        });

        GUILayout.Label("Dimensions", "HeaderLabel");

        MadGUI.Indent(() => {
            MadGUI.PropertyField(pixelsWidth, "Pixels Width");
            MadGUI.PropertyField(pixelsHeight, "Pixels Height");
            GUI.enabled = generate;
            MadGUI.PropertyField(gridHeight, "Grid Rows");
            MadGUI.PropertyField(gridWidth, "Grid Columns");
            GUI.enabled = true;
            MadGUI.PropertyField(pagesOffsetFromResolution, "Page Offset Auto");
            MadGUI.ConditionallyEnabled(!pagesOffsetFromResolution.boolValue, () => {
                MadGUI.Indent(() => {
                    MadGUI.PropertyField(pagesOffsetManual, "Pixels Offset");
                });
            });
        });

        GUILayout.Label("Mechanics", "HeaderLabel");

        MadGUI.Indent(() => {
            MadGUI.PropertyField(lookAtLastLevel, "Look At Last Level", "When scene is loaded, it will automatically "
                                 + "go to the page of previously played level (but only if previous scene is of type Level.");
            HandleMobileBack();
            TwoStepActivation();
        });

        GUILayout.Label("Debug", "HeaderLabel");

        MadGUI.Indent(() => {
            MadGUI.PropertyField(hideManagerdObjects, "Hide Managed",
                                 "Hides managed by Mad Level Manager objects from the Hierarchy. If you want to have a look at what the hierarchy "
                                 + "looks like exacly, you can unckeck this option. Be aware that all direct changes to generated "
                                 + "objects will be lost!");
        });

        serializedObject.ApplyModifiedProperties();
    }
    void OnGUI()
    {
        var size = EditorGUILayout.BeginVertical();

        GUILayout.Label(description);

        GUI.SetNextControlName("TextField");
        MadGUI.Validate(() => {
            if (allowEmpty || !string.IsNullOrEmpty(textValue))
            {
                return(true);
            }
            else
            {
                return(false);
            }
        }, () => {
            textValue = EditorGUILayout.TextField(textValue);
        });

        EditorGUILayout.Space();

        EditorGUILayout.BeginHorizontal();
        GUILayout.FlexibleSpace();

        MadGUI.ConditionallyEnabled(allowEmpty || !string.IsNullOrEmpty(textValue), () => {
            GUI.backgroundColor = Color.green;
            if (GUILayout.Button(okLabel))
            {
                Close();
                callback(textValue);
            }
            GUI.backgroundColor = Color.white;
        });

        if (GUILayout.Button(cancelLabel))
        {
            Close();
            callback(null);
        }

        EditorGUILayout.EndHorizontal();

        EditorGUILayout.EndVertical();

        if (!positionSet && Event.current.type == EventType.Repaint)
        {
            position    = new Rect(position.x, position.y, size.width, size.height);
            positionSet = true;
            GUI.FocusControl("TextField");
        }

        if (allowEmpty || !string.IsNullOrEmpty(textValue))
        {
            if (Event.current.isKey && Event.current.keyCode == KeyCode.Return)
            {
                Close();
                callback(textValue);
            }
        }
    }
Ejemplo n.º 10
0
    public override void OnInspectorGUI()
    {
        serializedObject.UpdateIfDirtyOrScript();

        EditorGUILayout.Space();

        if (MadGUI.Button("Select Parent Icon", Color.yellow))
        {
            Selection.activeObject = property.icon.gameObject;
        }


        EditorGUILayout.Space();
        GUILayout.Label("Property", "HeaderLabel");
        EditorGUILayout.Space();

        MadGUI.Indent(() => {
            EditorGUILayout.Space();
            GUILayout.Label("Property Name: " + property.name);

            EditorGUILayout.BeginHorizontal();
            GUILayout.Label("State");

            GUILayout.FlexibleSpace();

            if (property.linked)
            {
                if (MadGUI.Button("LINKED", Color.cyan, GUILayout.Width(60)))
                {
                    if (EditorUtility.DisplayDialog(
                            "State Linked",
                            "This property state is linked by '" + property.linkage.name
                            + "' property and cannot be changed directly. Do you want to select the linkage owner?",
                            "Yes", "No"))
                    {
                        Selection.activeObject = property.linkage.gameObject;
                    }
                }
            }
            else if (property.propertyEnabled)
            {
                if (MadGUI.Button("On", Color.green, GUILayout.Width(50)))
                {
                    property.propertyEnabled = false;
                    EditorUtility.SetDirty(property);
                }
            }
            else
            {
                if (MadGUI.Button("Off", Color.red, GUILayout.Width(50)))
                {
                    property.propertyEnabled = true;
                    EditorUtility.SetDirty(property);
                }
            }

            EditorGUILayout.EndHorizontal();

            if (property.GetComponent <MadText>() != null)
            {
                EditorGUILayout.Space();

                MadGUI.PropertyField(textFromProperty, "Text From Property");
                MadGUI.ConditionallyEnabled(textFromProperty.boolValue, () => {
                    MadGUI.PropertyField(textPropertyName, "Text Property Name");
                });
            }
        });


        GUILayout.Label("Connections", "HeaderLabel");
        EditorGUILayout.Space();

        MadGUI.Indent(() => {
            bool connectionChanged;

            GUILayout.Label("Things to show when this property is enabled:");
            connectionChanged = new MadGUI.ArrayList <GameObject>(showWhenEnabled, (p) => {
                MadGUI.PropertyField(p, "");
            }).Draw();

            if (connectionChanged)
            {
                property.icon.ApplyConnections();
            }

            EditorGUILayout.Space();

            GUILayout.Label("Things to show when this property is disabled:");
            connectionChanged = new MadGUI.ArrayList <GameObject>(showWhenDisabled, (p) => {
                MadGUI.PropertyField(p, "");
            }).Draw();

            if (connectionChanged)
            {
                property.icon.ApplyConnections();
            }
        });

        serializedObject.ApplyModifiedProperties();
    }
Ejemplo n.º 11
0
    public override void OnInspectorGUI()
    {
        serializedObject.UpdateIfDirtyOrScript();

        MadGUI.PropertyField(draggable, "Draggable", MadGUI.ObjectIsSet);
        MadGUI.PropertyField(startDepth, "Start Depth", "Depth value of first layer added. "
                             + "Every next layer will receive +1 to it's depth value.");
        MadGUI.PropertyField(ignoreXMovement, "Ignore X Movement");
        MadGUI.PropertyField(ignoreYMovement, "Ignore Y Movement");

        serializedObject.ApplyModifiedProperties();

        var arrayList = new MadGUI.ArrayList <MadLevelBackgroundLayer>(script.layers, (layer) => {
            if (layer == null)
            {
                return;
            }

            var so = new SerializedObject(layer);
            so.UpdateIfDirtyOrScript();

            var texture = so.FindProperty("texture");

            EditorGUILayout.BeginHorizontal();

            MadGUI.PropertyField(texture, "");

            MadGUI.ConditionallyEnabled(CanMoveUp(layer), () => {
                if (GUILayout.Button("Up"))
                {
                    MoveUp(layer);
                }
            });

            MadGUI.ConditionallyEnabled(CanMoveDown(layer), () => {
                if (GUILayout.Button("Down"))
                {
                    MoveDown(layer);
                }
            });

            GUI.color = Color.yellow;
            if (GUILayout.Button("Select"))
            {
                Selection.activeGameObject = layer.gameObject;
            }
            GUI.color = Color.white;
            EditorGUILayout.EndHorizontal();

            if (so.ApplyModifiedProperties())
            {
                layer.SetDirty();
            }
        });

        arrayList.createFunctionGeneric = () => {
            var layer = MadTransform.CreateChild <MadLevelBackgroundLayer>(script.transform, "layer (empty)");
            layer.GetComponent <MadSprite>().hideFlags = HideFlags.HideInInspector;
            return(layer);
        };
        arrayList.onRemove = (layer) => layer.Cleanup();

        arrayList.beforeAdd = () => {
            MadUndo.RecordObject(script, "Add Background Layer");
            MadUndo.LegacyRegisterSceneUndo("Add Background Layer");
        };

        arrayList.beforeRemove = (arg) => {
            MadUndo.RecordObject(script, "Remove Background Layer");
            MadUndo.LegacyRegisterSceneUndo("Remove Background Layer");
        };

        if (arrayList.Draw())
        {
            EditorUtility.SetDirty(script);
        }


        EditorGUI.BeginChangeCheck();

        if (EditorGUI.EndChangeCheck())
        {
            // changed
        }
    }
Ejemplo n.º 12
0
    public override void OnInspectorGUI()
    {
        if (MadTrialEditor.isTrialVersion && MadTrialEditor.expired)
        {
            MadTrialEditor.OnEditorGUIExpired("Mad Level Manager");
            return;
        }

        newSetupMethod = (MadLevelGridLayout.SetupMethod)EditorGUILayout.EnumPopup("Setup Method", script.setupMethod);
        if (newSetupMethod != script.setupMethod)
        {
            if (newSetupMethod == MadLevelGridLayout.SetupMethod.Generate && EditorUtility.DisplayDialog(
                    "Are you sure?",
                    "Are you sure that you want to switch to Generate setup method? If you've made any changes to grid "
                    + "object, these changes will be lost!", "Set to Generate", "Cancel"))
            {
                script.setupMethod = newSetupMethod;
                script.deepClean   = true;
                EditorUtility.SetDirty(script);
            }
            else if (EditorUtility.DisplayDialog(
                         "Are you sure?",
                         "Are you sure that you want to switch to Manual setup method? Be aware that after doing this:\n"
                         + "- You won't be able to change your level group (currently " + script.configuration.FindGroupById(script.configurationGroup).name + ")\n"
                         + "- You won't be able to regenerate grid without losing custom changes",
                         "Set to Manual", "Cancel"))
            {
                script.setupMethod = newSetupMethod;
                EditorUtility.SetDirty(script);
            }
        }

        serializedObject.UpdateIfDirtyOrScript();

        if (script.setupMethod == MadLevelGridLayout.SetupMethod.Generate)
        {
            RebuildButton();
        }

        GUILayout.Label("Fundaments", "HeaderLabel");

        MadGUI.Indent(() => {
            MadGUI.PropertyField(configuration, "Configuration", MadGUI.ObjectIsSet);

            if (script.configuration != null)
            {
                var group = script.configuration.FindGroupById(script.configurationGroup);
                int index = GroupToIndex(script.configuration, group);
                var names = GroupNames(script.configuration);

                GUI.enabled = script.setupMethod == MadLevelGridLayout.SetupMethod.Generate;
                EditorGUI.BeginChangeCheck();
                index = EditorGUILayout.Popup("Group", index, names);
                if (EditorGUI.EndChangeCheck())
                {
                    script.configurationGroup = IndexToGroup(script.configuration, index).id;
                    Rebuild();
                }
                GUI.enabled = true;
            }

            EditorGUILayout.Space();

            GUI.enabled = generate;

            MadGUI.PropertyField(iconTemplate, "Icon Template", MadGUI.ObjectIsSet);
            if (script.iconTemplate != null)
            {
                var prefabType = PrefabUtility.GetPrefabType(script.iconTemplate);
                if (prefabType == PrefabType.None)
                {
                    MadGUI.Warning("It's recommended to use prefab as a template. All visible icon instances will be linked to this prefab.");
                }
            }

            using (MadGUI.Indent()) {
                MadGUI.PropertyFieldEnumPopup(enumerationType, "Enumeration");

                MadGUI.PropertyFieldVector2(iconScale, "Scale");
                MadGUI.PropertyFieldVector2(iconOffset, "Offset");
            }

            EditorGUILayout.Space();

            GUI.enabled = true;

            MadGUI.PropertyField(leftSlideSprite, "Prev Page Sprite");
            MadGUI.Indent(() => {
                MadGUI.PropertyFieldVector2(leftSlideScale, "Scale");
                MadGUI.PropertyFieldVector2(leftSlideOffset, "Offset");
            });

            MadGUI.PropertyField(rightSlideSprite, "Next Page Sprite");
            MadGUI.Indent(() => {
                MadGUI.PropertyFieldVector2(rightSlideScale, "Scale");
                MadGUI.PropertyFieldVector2(rightSlideOffset, "Offset");
            });
        });

        EditorGUILayout.Space();

        GUILayout.Label("Dimensions", "HeaderLabel");

        MadGUI.Indent(() => {
            MadGUI.PropertyField(pixelsWidth, "Pixels Width");
            MadGUI.PropertyField(pixelsHeight, "Pixels Height");

            EditorGUILayout.Space();
            GUI.enabled = generate;
            MadGUI.PropertyField(gridHeight, "Grid Rows");
            MadGUI.PropertyField(gridWidth, "Grid Columns");

            EditorGUILayout.Space();

            MadGUI.PropertyFieldEnumPopup(horizontalAlign, "Horizontal Align");
            MadGUI.PropertyFieldEnumPopup(verticalAlign, "Vertical Align");

            GUI.enabled = true;
            EditorGUILayout.Space();

            MadGUI.PropertyField(pagesOffsetFromResolution, "Page Offset Auto");
            MadGUI.ConditionallyEnabled(!pagesOffsetFromResolution.boolValue, () => {
                MadGUI.Indent(() => {
                    MadGUI.PropertyField(pagesOffsetManual, "Pixels Offset");
                });
            });
        });

        EditorGUILayout.Space();

        GUILayout.Label("Mechanics", "HeaderLabel");

        MadGUI.Indent(() => {
            LookAtLastLevel();
            EditorGUILayout.Space();
            HandleMobileBack();
            EditorGUILayout.Space();
            TwoStepActivation();
            EditorGUILayout.Space();
            LoadLevel();
        });

        GUILayout.Label("Debug", "HeaderLabel");

        MadGUI.Indent(() => {
            MadGUI.PropertyField(hideManagerdObjects, "Hide Managed",
                                 "Hides managed by Mad Level Manager objects from the Hierarchy. If you want to have a look at what the hierarchy "
                                 + "looks like exacly, you can unckeck this option. Be aware that all direct changes to generated "
                                 + "objects will be lost!");
        });

        serializedObject.ApplyModifiedProperties();
    }