public override void Update() { if (consoleKey.GetKeybindDown()) { console.toggleVisibility(); } }
public override void Update() { if (consoleKey.GetKeybindDown()) { console.toggleVisibility(); } if (Input.GetKeyDown(KeyCode.KeypadPlus)) { console.viewContainer.transform.GetChild(5).gameObject.GetComponent <ConsoleUIResizer>().LoadConsoleSize(); } }