Ejemplo n.º 1
0
        public PingUnitResult Start()
        {
            this.Caches = new List <PingResult>();

            for (int i = 0; i < this.Args.Count; i++)
            {
                long start = DateTime.Now.Ticks;
                var  item  = PingHelper.Send(this.Args.Address, this.Args.Port, this.Args.PingType, this.Args.Timeout);
                this.Caches.Add(item);
                long spent = (DateTime.Now.Ticks - start) / 10000;
                if (item == null || item.Status != System.Net.NetworkInformation.IPStatus.Success)
                {
                    if (item == null)
                    {
                        Console.WriteLine("Timeout.");
                    }
                    else
                    {
                        Console.WriteLine(item.Status);
                    }
                }
                else
                {
                    Console.WriteLine("From {0} {1}: {2}ms", item.Address, this.Args.PingType, item.RoundtripTime);
                }
                int sleepTimeout = this.Args.Interval - (int)spent;
                if (sleepTimeout > 0)
                {
                    Thread.Sleep(sleepTimeout);
                }
            }
            var ur = PingUnitResult.GetResult(this.Args.Address, this.Caches, this.Args.PingType);

            return(ur);
        }
Ejemplo n.º 2
0
        public static PingUnitResult GetResult(IPAddress address, IEnumerable <PingResult> results, PingTypes pingType)
        {
            PingUnitResult result = new PingUnitResult()
            {
                Address  = address,
                PingType = pingType,
            };

            if (results == null || !results.Any())
            {
                result.LostPercent = 1;
                return(result);
            }

            var successes = results.Where(m => m != null && m.Status == IPStatus.Success);

            result.SentCount     = results.Count();
            result.ReceivedCount = successes.Count();
            result.LostPercent   = (float)(result.SentCount - result.ReceivedCount) / (float)result.SentCount;

            if (successes != null && successes.Any())
            {
                var ascResults = successes.OrderBy(m => m.RoundtripTime);
                var minItem    = ascResults.FirstOrDefault();
                var maxItem    = ascResults.LastOrDefault();

                result.MinRoundtripTime     = minItem.RoundtripTime;
                result.MaxRoundtripTime     = maxItem.RoundtripTime;
                result.AverageRoundtripTime = successes.Average(m => m.RoundtripTime);
            }

            return(result);
        }