Delete() public static method

Dispose and delete game out of List enabledGames.
public static Delete ( Level l ) : void
l Level
return void
Ejemplo n.º 1
0
 private void EndAndDisposeGame(Player p)
 {
     if (GameControl.IsEnabled(p.level))
     {
         GameControl.Delete(p.level);
         p.level.ChatLevel("Game disposed sucessefully.");
     }
     else
     {
         p.SendMessage("Error, game isn't enabled on level.");
     }
 }
Ejemplo n.º 2
0
 private void Leave(Player p, string[] param)
 {
     if (GameControl.FindGame(p.level).GameOPs.Contains(p))
     {
         GameControl.FindGame(p.level).GameOPs.Remove(p);
         SendToGameOPs(GameControl.FindGame(p.level), new string[] { (p.name + " is no more gameOP.") });
         if (GameControl.FindGame(p.level).GameOPs.Count == 0)
         {
             GameControl.Delete(p.level);
             p.level.ChatLevel("Game disposed.");
         }
     }
     else
     {
         p.SendMessage("Error, you are not in gameOP list.");
     }
 }