Ejemplo n.º 1
0
        private void GetKeyInput()
        {
            // Key commands:
            // S -> Snap to grid
            // C -> Center on X-axis
            // Shift + C -> Center on all axes

            Event e = Event.current;

            switch (e.type)
            {
            case EventType.KeyDown:
                switch (e.keyCode)
                {
                case KeyCode.C:
                    m_Comp.CenterDetectionBoundsOnAxes(!e.shift);
                    m_Comp.EditorBounds = m_Comp.DetectionBounds;
                    break;

                case KeyCode.S:
                    m_Comp.RoundDetectionBoundsCenter();
                    m_Comp.EditorBounds = m_Comp.DetectionBounds;
                    break;
                }
                break;
            }
        }
Ejemplo n.º 2
0
        private void OnSceneGUI()
        {
            if (m_UpdateFlag)
            {
                m_UpdateFlag = false;
                m_Comp.Validate();
            }

            if (m_Comp)
            {
                DrawHandles();

                // Key commands:
                // S -> Snap to grid
                // C -> Center on X-axis
                // Shift + C -> Center on all axes

                Event e = Event.current;
                switch (e.type)
                {
                case EventType.KeyDown:
                    switch (Event.current.keyCode)
                    {
                    case KeyCode.C:
                        m_Comp.RoundDetectionBoundsSize();
                        m_Comp.CenterDetectionBoundsOnAxes(!e.shift);
                        m_Comp.EditorBounds = m_Comp.DetectionBounds;
                        break;

                    case KeyCode.S:
                        m_Comp.RoundDetectionBoundsSize();
                        m_Comp.RoundDetectionBoundsCenter();
                        m_Comp.EditorBounds = m_Comp.DetectionBounds;
                        break;
                    }
                    break;
                }
            }
        }