public override void diceRollDone(int value, JSONNode TurnValue) { if (base.isTimeOn) { //showArrow.SetActive (false); isRotateDice = true; isOpponentActive = true; StartCoroutine(stopRotation(value, TurnValue)); GameDelegate.showRollDice("" + value); //iTween.ScaleTo (PlayerDice, iTween.Hash ("scale", new Vector3 (1.5f, 1.5f, 1.5f), "speed", 8.0f, "easetype", "linear")); } }
public void TapDiceAction() { if (base.isTimeOn) { //GetComponent<Button> ().enabled = false; showArrow.SetActive(false); LudoDice.GetComponent <Button>().enabled = false; isRotateDice = true; GameDelegate.showRollDice("" + base.dicNumber); StartCoroutine(stopRotation()); iTween.ScaleTo(PlayerDice, iTween.Hash("scale", new Vector3(1.5f, 1.5f, 1.5f), "speed", 8.0f, "easetype", "linear")); } }