public uint[] CheckUInt32Array(IntPtr L, int stackPos) { return(ToLua.CheckNumberArray <uint>(L, stackPos)); }
public double[] CheckDoubleArray(IntPtr L, int stackPos) { return(ToLua.CheckNumberArray <double>(L, stackPos)); }
public float[] CheckFloatArray(IntPtr L, int stackPos) { return(ToLua.CheckNumberArray <float>(L, stackPos)); }
public decimal[] CheckDecimalArray(IntPtr L, int stackPos) { return(ToLua.CheckNumberArray <decimal>(L, stackPos)); }
public ushort[] CheckUInt16Array(IntPtr L, int stackPos) { return(ToLua.CheckNumberArray <ushort>(L, stackPos)); }
public sbyte[] CheckSByteArray(IntPtr L, int stackPos) { return(ToLua.CheckNumberArray <sbyte>(L, stackPos)); }