pushFunction() private method

private pushFunction ( IntPtr luaState, LuaCSFunction func ) : void
luaState IntPtr
func LuaCSFunction
return void
Ejemplo n.º 1
0
        public static int getConstructorSignature(IntPtr luaState)
        {
            ObjectTranslator objectTranslator = ObjectTranslator.FromState(luaState);
            IReflect         reflect          = null;
            int num = LuaDLL.luanet_checkudata(luaState, 1, "luaNet_class");

            if (num != -1)
            {
                reflect = (IReflect)objectTranslator.objects[num];
            }
            if (reflect == null)
            {
                objectTranslator.throwError(luaState, "get_constructor_bysig: first arg is invalid type reference");
            }
            Type[] array = new Type[LuaDLL.lua_gettop(luaState) - 1];
            for (int i = 0; i < array.Length; i++)
            {
                array[i] = objectTranslator.FindType(LuaDLL.lua_tostring(luaState, i + 2));
            }
            try
            {
                ConstructorInfo constructor = reflect.UnderlyingSystemType.GetConstructor(array);
                objectTranslator.pushFunction(luaState, new LuaCSFunction(new LuaMethodWrapper(objectTranslator, null, reflect, constructor).call));
            }
            catch (Exception ex)
            {
                objectTranslator.throwError(luaState, ex.Message);
                LuaDLL.lua_pushnil(luaState);
            }
            return(1);
        }
Ejemplo n.º 2
0
 public static int getConstructorSignature(IntPtr luaState)
 {
     ObjectTranslator translator = ObjectTranslator.FromState(luaState);
     IReflect klass = null;
     int udata = LuaDLL.luanet_checkudata(luaState, 1, "luaNet_class");
     if (udata != -1)
     {
         klass = (IReflect)translator.objects[udata];
     }
     if (klass == null)
     {
         translator.throwError(luaState, "get_constructor_bysig: first arg is invalid type reference");
     }
     Type[] signature = new Type[LuaDLL.lua_gettop(luaState) - 1];
     for (int i = 0; i < signature.Length; i++)
         signature[i] = translator.FindType(LuaDLL.lua_tostring(luaState, i + 2));
     try
     {
         ConstructorInfo constructor = klass.UnderlyingSystemType.GetConstructor(signature);
         translator.pushFunction(luaState, new LuaCSFunction((new LuaMethodWrapper(translator, null, klass, constructor)).call));
     }
     catch (Exception e)
     {
         translator.throwError(luaState, e.Message);
         LuaDLL.lua_pushnil(luaState);
     }
     return 1;
 }
Ejemplo n.º 3
0
        public static int getMethodSignature(IntPtr luaState)
        {
            ObjectTranslator translator = ObjectTranslator.FromState(luaState);
            IReflect         klass; object target;
            int udata = LuaDLL.luanet_checkudata(luaState, 1, "luaNet_class");

            if (udata != -1)
            {
                klass  = (IReflect)translator.objects[udata];
                target = null;
            }
            else
            {
                target = translator.getRawNetObject(luaState, 1);
                if (target == null)
                {
                    translator.throwError(luaState, "get_method_bysig: first arg is not type or object reference");
                    LuaDLL.lua_pushnil(luaState);
                    return(1);
                }
                klass = target.GetType();
            }
            string methodName = LuaDLL.lua_tostring(luaState, 2);

            Type[] signature = new Type[LuaDLL.lua_gettop(luaState) - 2];
            for (int i = 0; i < signature.Length; i++)
            {
                signature[i] = translator.FindType(LuaDLL.lua_tostring(luaState, i + 3));
            }
            try
            {
                //CP: Added ignore case
                MethodInfo method = klass.GetMethod(methodName, BindingFlags.Public | BindingFlags.Static |
                                                    BindingFlags.Instance | BindingFlags.FlattenHierarchy | BindingFlags.IgnoreCase, null, signature, null);
                translator.pushFunction(luaState, new LuaCSFunction((new LuaMethodWrapper(translator, target, klass, method)).call));
            }
            catch (Exception e)
            {
                translator.throwError(luaState, e.Message);
                LuaDLL.lua_pushnil(luaState);
            }
            return(1);
        }
Ejemplo n.º 4
0
        public static int getMethodSignature(IntPtr luaState)
        {
            ObjectTranslator objectTranslator = ObjectTranslator.FromState(luaState);
            int      num = LuaDLL.luanet_checkudata(luaState, 1, "luaNet_class");
            IReflect reflect;
            object   obj;

            if (num != -1)
            {
                reflect = (IReflect)objectTranslator.objects[num];
                obj     = null;
            }
            else
            {
                obj = objectTranslator.getRawNetObject(luaState, 1);
                if (obj == null)
                {
                    objectTranslator.throwError(luaState, "get_method_bysig: first arg is not type or object reference");
                    LuaDLL.lua_pushnil(luaState);
                    return(1);
                }
                reflect = obj.GetType();
            }
            string name = LuaDLL.lua_tostring(luaState, 2);

            Type[] array = new Type[LuaDLL.lua_gettop(luaState) - 2];
            for (int i = 0; i < array.Length; i++)
            {
                array[i] = objectTranslator.FindType(LuaDLL.lua_tostring(luaState, i + 3));
            }
            try
            {
                MethodInfo method = reflect.GetMethod(name, BindingFlags.IgnoreCase | BindingFlags.Instance | BindingFlags.Static | BindingFlags.Public | BindingFlags.FlattenHierarchy, null, array, null);
                objectTranslator.pushFunction(luaState, new LuaCSFunction(new LuaMethodWrapper(objectTranslator, obj, reflect, method).call));
            }
            catch (Exception ex)
            {
                objectTranslator.throwError(luaState, ex.Message);
                LuaDLL.lua_pushnil(luaState);
            }
            return(1);
        }
Ejemplo n.º 5
0
        /*
         * Pushes the value of a member or a delegate to call it, depending on the type of
         * the member. Works with static or instance members.
         * Uses reflection to find members, and stores the reflected MemberInfo object in
         * a cache (indexed by the type of the object and the name of the member).
         */
        private int getMember(KopiLua.Lua.lua_State luaState, IReflect objType, object obj, string methodName, BindingFlags bindingType)
        {
            bool       implicitStatic = false;
            MemberInfo member         = null;
            object     cachedMember   = checkMemberCache(memberCache, objType, methodName);

            //object cachedMember=null;
            if (cachedMember is KopiLua.Lua.lua_CFunction)
            {
                translator.pushFunction(luaState, (KopiLua.Lua.lua_CFunction)cachedMember);
                translator.push(luaState, true);
                return(2);
            }
            else if (cachedMember != null)
            {
                member = (MemberInfo)cachedMember;
            }
            else
            {
                MemberInfo[] members = objType.GetMember(methodName, bindingType | BindingFlags.Public | BindingFlags.NonPublic);
                if (members.Length > 0)
                {
                    member = members[0];
                }
                else
                {
                    // If we can't find any suitable instance members, try to find them as statics - but we only want to allow implicit static
                    // lookups for fields/properties/events -kevinh
                    members = objType.GetMember(methodName, bindingType | BindingFlags.Static | BindingFlags.Public | BindingFlags.NonPublic);

                    if (members.Length > 0)
                    {
                        member         = members[0];
                        implicitStatic = true;
                    }
                }
            }
            if (member != null)
            {
                if (member.MemberType == MemberTypes.Field)
                {
                    FieldInfo field = (FieldInfo)member;
                    if (cachedMember == null)
                    {
                        setMemberCache(memberCache, objType, methodName, member);
                    }
                    try
                    {
                        translator.push(luaState, field.GetValue(obj));
                    }
                    catch
                    {
                        LuaDLL.lua_pushnil(luaState);
                    }
                }
                else if (member.MemberType == MemberTypes.Property)
                {
                    PropertyInfo property = (PropertyInfo)member;
                    if (cachedMember == null)
                    {
                        setMemberCache(memberCache, objType, methodName, member);
                    }
                    try
                    {
                        object val = property.GetValue(obj, null);

                        translator.push(luaState, val);
                    }
                    catch (ArgumentException)
                    {
                        // If we can't find the getter in our class, recurse up to the base class and see
                        // if they can help.

                        if (objType is Type && !(((Type)objType) == typeof(object)))
                        {
                            return(getMember(luaState, ((Type)objType).BaseType, obj, methodName, bindingType));
                        }
                        else
                        {
                            LuaDLL.lua_pushnil(luaState);
                        }
                    }
                    catch (TargetInvocationException e)  // Convert this exception into a Lua error
                    {
                        ThrowError(luaState, e);
                        LuaDLL.lua_pushnil(luaState);
                    }
                }
                else if (member.MemberType == MemberTypes.Event)
                {
                    EventInfo eventInfo = (EventInfo)member;
                    if (cachedMember == null)
                    {
                        setMemberCache(memberCache, objType, methodName, member);
                    }
                    translator.push(luaState, new RegisterEventHandler(translator.pendingEvents, obj, eventInfo));
                }
                else if (!implicitStatic)
                {
                    if (member.MemberType == MemberTypes.NestedType)
                    {
                        // kevinh - added support for finding nested types

                        // cache us
                        if (cachedMember == null)
                        {
                            setMemberCache(memberCache, objType, methodName, member);
                        }

                        // Find the name of our class
                        string name    = member.Name;
                        Type   dectype = member.DeclaringType;

                        // Build a new long name and try to find the type by name
                        string longname   = dectype.FullName + "+" + name;
                        Type   nestedType = translator.FindType(longname);

                        translator.pushType(luaState, nestedType);
                    }
                    else
                    {
                        // Member type must be 'method'
                        KopiLua.Lua.lua_CFunction wrapper = new KopiLua.Lua.lua_CFunction((new LuaMethodWrapper(translator, objType, methodName, bindingType)).call);
                        if (cachedMember == null)
                        {
                            setMemberCache(memberCache, objType, methodName, wrapper);
                        }
                        translator.pushFunction(luaState, wrapper);
                        translator.push(luaState, true);
                        return(2);
                    }
                }
                else
                {
                    // If we reach this point we found a static method, but can't use it in this context because the user passed in an instance
                    translator.throwError(luaState, "can't pass instance to static method " + methodName);

                    LuaDLL.lua_pushnil(luaState);
                }
            }
            else
            {
                // kevinh - we want to throw an exception because meerly returning 'nil' in this case
                // is not sufficient.  valid data members may return nil and therefore there must be some
                // way to know the member just doesn't exist.

                translator.throwError(luaState, "unknown member name " + methodName);

                LuaDLL.lua_pushnil(luaState);
            }

            // push false because we are NOT returning a function (see luaIndexFunction)
            translator.push(luaState, false);
            return(2);
        }
Ejemplo n.º 6
0
 internal void pushCSFunction(LuaCSFunction function)
 {
     translator.pushFunction(L, function);
 }
Ejemplo n.º 7
0
 internal void pushCSFunction(LuaCore.lua_CFunction function)
 {
     translator.pushFunction(luaState, function);
 }
Ejemplo n.º 8
0
 internal void pushCSFunction(KopiLua.Lua.lua_CFunction function)
 {
     translator.pushFunction(luaState, function);
 }
Ejemplo n.º 9
0
        /*
         * Pushes the value of a member or a delegate to call it, depending on the type of
         * the member. Works with static or instance members.
         * Uses reflection to find members, and stores the reflected MemberInfo object in
         * a cache (indexed by the type of the object and the name of the member).
         */
        private int getMember(IntPtr luaState, IReflect objType, object obj, string methodName, BindingFlags bindingType)
        {
            bool       implicitStatic = false;
            MemberInfo member         = null;
            object     cachedMember   = checkMemberCache(memberCache, objType, methodName);

            if (cachedMember is LuaCSFunction)
            {
                translator.pushFunction(luaState, (LuaCSFunction)cachedMember);
                translator.push(luaState, true);
                return(2);
            }
            else if (cachedMember != null)
            {
                member = (MemberInfo)cachedMember;
            }
            else
            {
                //CP: Removed NonPublic binding search
                MemberInfo[] members = objType.GetMember(methodName, bindingType | BindingFlags.Public | BindingFlags.IgnoreCase /*| BindingFlags.NonPublic*/);
                if (members.Length > 0)
                {
                    member = members[0];
                }
                else
                {
                    members = objType.GetMember(methodName, bindingType | BindingFlags.Static | BindingFlags.Public | BindingFlags.IgnoreCase /*| BindingFlags.NonPublic*/);

                    if (members.Length > 0)
                    {
                        member         = members[0];
                        implicitStatic = true;
                    }
                }
            }
            if (member != null)
            {
                if (member.MemberType == MemberTypes.Field)
                {
                    FieldInfo field = (FieldInfo)member;
                    if (cachedMember == null)
                    {
                        setMemberCache(memberCache, objType, methodName, member);
                    }
                    try
                    {
                        translator.push(luaState, field.GetValue(obj));
                    }
                    catch
                    {
                        LuaAPI.lua_pushnil(luaState);
                    }
                }
                else if (member.MemberType == MemberTypes.Property)
                {
                    PropertyInfo property = (PropertyInfo)member;
                    if (cachedMember == null)
                    {
                        setMemberCache(memberCache, objType, methodName, member);
                    }
                    try
                    {
                        object val = property.GetGetMethod().Invoke(obj, null);

                        translator.push(luaState, val);
                    }
                    catch (ArgumentException)
                    {
                        if (objType is Type && !(((Type)objType) == typeof(object)))
                        {
                            return(getMember(luaState, ((Type)objType).BaseType, obj, methodName, bindingType));
                        }
                        else
                        {
                            LuaAPI.lua_pushnil(luaState);
                        }
                    }
                    catch (TargetInvocationException e)  // Convert this exception into a Lua error
                    {
                        ThrowError(luaState, e);
                        LuaAPI.lua_pushnil(luaState);
                    }
                }
                else if (!implicitStatic)
                {
                    if (member.MemberType == MemberTypes.NestedType)
                    {
                        // cache us
                        if (cachedMember == null)
                        {
                            setMemberCache(memberCache, objType, methodName, member);
                        }

                        // Find the name of our class
                        string name    = member.Name;
                        Type   dectype = member.DeclaringType;

                        // Build a new long name and try to find the type by name
                        string longname   = dectype.FullName + "+" + name;
                        Type   nestedType = translator.FindType(longname);

                        translator.pushType(luaState, nestedType);
                    }
                    else
                    {
                        // Member type must be 'method'
                        LuaCSFunction wrapper = new LuaCSFunction((new LuaMethodWrapper(translator, objType, methodName, bindingType)).call);

                        if (cachedMember == null)
                        {
                            setMemberCache(memberCache, objType, methodName, wrapper);
                        }
                        translator.pushFunction(luaState, wrapper);
                        translator.push(luaState, true);
                        return(2);
                    }
                }
                else
                {
                    // If we reach this point we found a static method, but can't use it in this context because the user passed in an instance
                    translator.throwError(luaState, "can't pass instance to static method " + methodName);

                    LuaAPI.lua_pushnil(luaState);
                }
            }
            else
            {
                // kevinh - we want to throw an exception because meerly returning 'nil' in this case
                // is not sufficient.  valid data members may return nil and therefore there must be some
                // way to know the member just doesn't exist.

                translator.throwError(luaState, "unknown member name " + methodName);

                LuaAPI.lua_pushnil(luaState);
            }

            // push false because we are NOT returning a function (see luaIndexFunction)
            translator.push(luaState, false);
            return(2);
        }