static private InitMathf ( |
||
L | ||
return | void |
public static void OpenLibs(IntPtr L) { LuaUnityLibs.InitMathf(L); LuaUnityLibs.InitLayer(L); }
public static void OpenLibs(IntPtr L) { LuaUnityLibs.InitMathf(L); LuaUnityLibs.InitLayer(L); }