Ejemplo n.º 1
0
        public LuaFunction GetFunction(string name)
        {
            WeakReference weak = null;

            if (funcMap.TryGetValue(name, out weak))
            {
                if (weak.IsAlive)
                {
                    LuaFunction func = weak.Target as LuaFunction;
                    if (func.IsAlive)
                    {
                        func.AddRef();
                        RemoveFromGCList(func.GetReference());
                        return(func);
                    }
                }

                funcMap.Remove(name);
            }

            if (PushLuaFunction(name, false))
            {
                int reference = ToLuaRef();

                if (funcRefMap.TryGetValue(reference, out weak))
                {
                    if (weak.IsAlive)
                    {
                        LuaFunction func = weak.Target as LuaFunction;

                        if (func.IsAlive)
                        {
                            funcMap.Add(name, weak);
                            func.AddRef();
                            RemoveFromGCList(reference);
                            return(func);
                        }
                    }
                    funcRefMap.Remove(reference);
                    delegateMap.Remove(reference);
                }

                LuaFunction fun = new LuaFunction(reference, this);
                fun.name = name;
                funcMap.Add(name, new WeakReference(fun));
                funcRefMap.Add(reference, new WeakReference(fun));
                RemoveFromGCList(reference);

                if (LogGC)
                {
                    Debugger.Log("Alloc LuaFunction name {0}, id {1}", name, reference);
                }

                return(fun);
            }

            Debugger.Log("Lua function {0} not exists", name);

            return(null);
        }
Ejemplo n.º 2
0
        public void AddRef()
        {
            ++count;
            //Debugger.Log("LuaDelegate {0} AddRef {1}", reference, count);
            func.AddRef();

            if (self != null)
            {
                self.AddRef();
            }
        }