Ejemplo n.º 1
0
        public LoziMeshCollection(GameObject obj)
        {
            meshObjects = new List <LoziMesh>();

            foreach (Transform transform in obj.GetComponentsInChildren <Transform>())
            {
                Mesh mesh = LoziMesh.getMesh(transform.gameObject);
                if (mesh != null && canAddInArray(mesh))
                {
                    meshObjects.Add(new LoziMesh(transform.gameObject));
                }
            }
        }
Ejemplo n.º 2
0
 public LoziMesh getMeshByGameObject(GameObject obj)
 {
     return(getMeshByMesh(LoziMesh.getMesh(obj)));
 }