Ejemplo n.º 1
0
 public virtual void CreateUI(GLEx g)
 {
     if (!visible) {
         return;
     }
     image = animation.GetSpriteImage();
     if (image == null) {
         return;
     }
     float width = (image.GetWidth() * scaleX);
     float height = (image.GetHeight() * scaleY);
     if (filterColor == null) {
         if (alpha > 0 && alpha < 1) {
             g.SetAlpha(alpha);
         }
         if (LTrans.TRANS_NONE == transform) {
             g.DrawTexture(image, X(), Y(), width, height, rotation);
         } else {
             g.DrawRegion(image, 0, 0, GetWidth(), GetHeight(), transform,
                     X(), Y(), LTrans.TOP | LTrans.LEFT);
         }
         if (alpha > 0 && alpha < 1) {
             g.SetAlpha(1);
         }
         return;
     } else {
         Color old = g.GetColor();
         if (alpha > 0 && alpha < 1) {
             g.SetAlpha(alpha);
         }
         g.SetColor(filterColor);
         if (LTrans.TRANS_NONE == transform) {
             g.DrawTexture(image, X(), Y(), width, height, rotation);
         } else {
             g.DrawRegion(image, 0, 0, GetWidth(), GetHeight(), transform,
                     X(), Y(), LTrans.TOP | LTrans.LEFT);
         }
         g.SetColor(old);
         if (alpha > 0 && alpha < 1) {
             g.SetAlpha(1);
         }
         return;
     }
 }