public void MakeMoveModifier_Modify()
        {
            _modifier = new MakeMoveModifier(_board.Object) { From = new Point3d() { X = 0, Y = 0 }, To = new Point3d() { X = 1, Y = 1 } };

            _modifier.Modify();

            _cell1.VerifySet(c1 => c1.State = PolygonState.Empty);
            _cell1.Object.Coordintes.X.Should().Be(0);
            _cell1.Object.Coordintes.Y.Should().Be(0);
            _cell1.Object.Coordintes.Z.Should().Be(0);

            _cell2.VerifySet(c2 => c2.State = PolygonState.Filled);
            _cell2.Object.Coordintes.X.Should().Be(1);
            _cell2.Object.Coordintes.Y.Should().Be(1);
            _cell2.Object.Coordintes.Z.Should().Be(0);
        }