Ejemplo n.º 1
0
        public void RequestLobbyChat(ServerPacketData packetData)
        {
            var sessionID = packetData.SessionID;

            LobbyServer.MainLogger.Debug("RequestChat");

            try
            {
                var lobbyObject = CheckLobbyAndLobbyUser(sessionID);
                if (lobbyObject.Item1 == false)
                {
                    return;
                }

                var reqData = new LobbyChatReqPacket();
                reqData.Decode(packetData.BodyData);

                ResponseLobbyChatToClient(sessionID, ERROR_CODE.NONE);


                var notifyPacket = new LobbyChatNtfPacket()
                {
                    Msg = reqData.Msg,
                };

                lobbyObject.Item2.Broadcast((UInt16)CL_PACKET_ID.NTF_LOBBY_CHAT, notifyPacket.ToBytes());

                LobbyServer.MainLogger.Debug("RequestChat - Success");
            }
            catch (Exception ex)
            {
                LobbyServer.MainLogger.Error(ex.ToString());
            }
        }
Ejemplo n.º 2
0
        static void ProcessNotifyLobbyChat(Byte[] data)
        {
            try
            {
                var response = new LobbyChatNtfPacket();
                response.Decode(data);

                Debug.Log("채팅알림 패킷 도착");

                LobbyNetworkServer.Instance.ChatMsgQueue.Enqueue(response.Msg);
            }
            catch (Exception e)
            {
                Debug.LogError(e.ToString());
            }
        }