private void FrameBufferExposer_KeyDown(object sender, KeyEventArgs e) { if (_kbdEnabled) { _kbdExposer.KeyDownPerformed(e); } }
private void FrameBufferExposer_KeyDown(object sender, KeyEventArgs e) { if (!_kbdEnabled) { return; } var scanCode = ResolveScanCode(e); _kbdExposer.KeyDownPerformed((byte)scanCode); }