Ejemplo n.º 1
0
        protected override void Add(AnimationComponent component, Node owner)
        {
            component.AnimationAdded   += OnAnimationAdded;
            component.AnimationRemoved += OnAnimationRemoved;
            component.AnimationRun     += OnAnimationRun;
            component.AnimationStopped += OnAnimationStopped;
            component.Depth             = GetNodeDepth(owner);
            if (component.Depth >= currQueue.BucketCount)
            {
                BucketQueue <Animation> .Resize(ref currQueue, component.Depth + 1);

                BucketQueue <Animation> .Resize(ref nextQueue, component.Depth + 1);
            }
            if (owner.GloballyFrozen)
            {
                return;
            }
            foreach (var a in component.Animations)
            {
                if (a.IsRunning)
                {
                    Activate(a);
                }
            }
        }
Ejemplo n.º 2
0
        public static void Resize(ref BucketQueue <T> queue, int newBucketCount)
        {
            var newQueue = new BucketQueue <T>(newBucketCount);

            while (queue.Count > 0)
            {
                var bucketIndex = queue.Peek().BucketIndex;
                newQueue.Enqueue(bucketIndex, queue.Dequeue());
            }
            queue = newQueue;
        }