/// <summary>
        /// Create a new PvPEvent object.
        /// </summary>
        /// <param name="id">Initial value of the Id property.</param>
        /// <param name="name">Initial value of the Name property.</param>
        /// <param name="rowVersion">Initial value of the RowVersion property.</param>
        public static PvPEvent CreatePvPEvent(global::System.Int32 id, global::System.String name, global::System.Byte[] rowVersion)
        {
            PvPEvent pvPEvent = new PvPEvent();

            pvPEvent.Id         = id;
            pvPEvent.Name       = name;
            pvPEvent.RowVersion = rowVersion;
            return(pvPEvent);
        }
 /// <summary>
 /// Deprecated Method for adding a new object to the PvPEvents EntitySet. Consider using the .Add method of the associated ObjectSet&lt;T&gt; property instead.
 /// </summary>
 public void AddToPvPEvents(PvPEvent pvPEvent)
 {
     base.AddObject("PvPEvents", pvPEvent);
 }
 /// <summary>
 /// Deprecated Method for adding a new object to the PvPEvents EntitySet. Consider using the .Add method of the associated ObjectSet&lt;T&gt; property instead.
 /// </summary>
 public void AddToPvPEvents(PvPEvent pvPEvent)
 {
     base.AddObject("PvPEvents", pvPEvent);
 }
 /// <summary>
 /// Create a new PvPEvent object.
 /// </summary>
 /// <param name="id">Initial value of the Id property.</param>
 /// <param name="name">Initial value of the Name property.</param>
 /// <param name="rowVersion">Initial value of the RowVersion property.</param>
 public static PvPEvent CreatePvPEvent(global::System.Int32 id, global::System.String name, global::System.Byte[] rowVersion)
 {
     PvPEvent pvPEvent = new PvPEvent();
     pvPEvent.Id = id;
     pvPEvent.Name = name;
     pvPEvent.RowVersion = rowVersion;
     return pvPEvent;
 }