/// <summary> /// Read a the header from a NDS game ROM. /// </summary> /// <param name="str">Stream with the ROM. Must be at the correct position.</param> public override void Read(DataStream str) { long startPosition = str.Position; DataReader dr = new DataReader(str); this.gameTitle = dr.ReadChars(12); this.gameCode = dr.ReadChars(4); this.makerCode = dr.ReadChars(2); this.unitCode = dr.ReadByte(); this.encryptionSeed = dr.ReadByte(); this.cartridgeSize = (uint)(1 << (MinCartridge + dr.ReadByte())); this.reserved = dr.ReadBytes(9); this.RomVersion = dr.ReadByte(); this.internalFlags = dr.ReadByte(); this.Arm9Offset = dr.ReadUInt32(); this.Arm9EntryAddress = dr.ReadUInt32(); this.Arm9RamAddress = dr.ReadUInt32(); this.Arm9Size = dr.ReadUInt32(); this.Arm7Offset = dr.ReadUInt32(); this.Arm7EntryAddress = dr.ReadUInt32(); this.Arm7RamAddress = dr.ReadUInt32(); this.Arm7Size = dr.ReadUInt32(); this.fntOffset = dr.ReadUInt32(); this.fntSize = dr.ReadUInt32(); this.FatOffset = dr.ReadUInt32(); this.FatSize = dr.ReadUInt32(); this.Ov9TableOffset = dr.ReadUInt32(); this.Ov9TableSize = dr.ReadUInt32(); this.Ov7TableOffset = dr.ReadUInt32(); this.Ov7TableSize = dr.ReadUInt32(); this.flagsRead = dr.ReadUInt32(); this.flagsInit = dr.ReadUInt32(); this.bannerOffset = dr.ReadUInt32(); this.secureCRC16 = dr.ReadUInt16(); this.RomTimeout = dr.ReadUInt16(); this.Arm9Autoload = dr.ReadUInt32(); this.Arm7Autoload = dr.ReadUInt32(); this.secureDisable = dr.ReadUInt64(); this.RomSize = dr.ReadUInt32(); this.headerSize = dr.ReadUInt32(); this.reserved2 = dr.ReadBytes(56); this.nintendoLogo = dr.ReadBytes(156); this.logoCRC16 = dr.ReadUInt16(); this.headerCRC16 = dr.ReadUInt16(); this.debugRomOffset = dr.ReadUInt32(); this.debugSize = dr.ReadUInt32(); this.debugRamAddress = dr.ReadUInt32(); this.reserved3 = dr.ReadUInt32(); int unknownSize = (int)(this.headerSize - (str.Position - startPosition)); this.unknown = dr.ReadBytes(unknownSize); }