public override void Read(PacketReader r) { Time = r.ReadInt32(); Position = (Location)new Location().Read(r); SlotObject1 = (SlotObject)new SlotObject().Read(r); SlotObject2 = (SlotObject)new SlotObject().Read(r); }
public override void Read(PacketReader r) { Time = r.ReadInt32(); SlotObject = (SlotObject)new SlotObject().Read(r); ItemUsePos = (Location)new Location().Read(r); UseType = r.ReadByte(); }
public override void Read(PacketReader r) { CommandId = r.ReadByte(); PetId1 = r.ReadInt32(); PetId2 = r.ReadInt32(); ObjectId = r.ReadInt32(); ObjectSlot = (SlotObject)new SlotObject().Read(r); Currency = r.ReadByte(); }
public override void Read(PacketReader r) { PetId = r.ReadInt32(); NewPetType = r.ReadInt32(); Item = (SlotObject)new SlotObject().Read(r); }
public override void Read(PacketReader r) { Slot = (SlotObject)new SlotObject().Read(r); }