/// <summary>
 /// The main entry point for the application.
 /// </summary>
 static void Main(string[] args)
 {
     using (Game1 game = new Game1())
     {
         game.Run();
     }
 }
        //Инициализация
        public AnimatedSprite(Rectangle rect, Texture2D idle, Texture2D run, Texture2D jump, Game1 game)
        {
            this.rect = rect;
            this.idle = idle;
            this.run = run;
            this.jump = jump;

            frameWidth = frameHeight = run.Height;

            this.game = game;
        }