Inheritance: GuiWidget
 void OnLocalize()
 {
     if (_sprite == null) {
         _sprite = GetComponent<GuiSprite> ();
     }
     if (!string.IsNullOrEmpty (_token)) {
         _sprite.SpriteName = Localizer.Get (_token);
     }
 }
 protected override void OnInit()
 {
     if (Target == null) {
         Target = GetComponent<GuiSprite> ();
     }
     if (Target == null) {
         Destroy (this);
         return;
     }
     ResetNames ();
     _nextFrameTime = -1f;
     _frameTime = _filteredNames.Count > 0 ? 0.5f / (float) _filteredNames.Count : 0f;
 }