Ejemplo n.º 1
0
        public void BuySugarCubes()
        {
            int amount = Userinterface.PurchasingSugarCubes();

            if (player.wallet.moneyInWallet >= priceOfSugarCubes)
            {
                Console.WriteLine("success in buying SugarCubes");
            }
            else
            {
                Console.WriteLine("You need more money");
            }



            for (int i = 0; i <= amount; i++)
            {
                player.inventory.sugarCubes.Add(new SugarCube());
            }

            player.wallet.moneyInWallet -= amount;

            Menu();
        }