Ejemplo n.º 1
0
        private static rUtility Find_R_BestPos(Obj_AI_Base target)
        {
            rUtility result  = new rUtility(new Vector3(), 0);
            Vector3  bestPos = new Vector3();
            int      unitHit = 1;
            int      maxHit  = 1;

            foreach (var unit in HeroManager.Enemies)
            {
                if (unit.NetworkId != target.NetworkId && unit.IsValidTarget())
                {
                    var pred = LeagueSharp.Common.Prediction.GetPrediction(unit, 300);
                    if (target.Position.Distance(pred.UnitPosition) < 900)
                    {
                        Vector3 startPos = target.Position;
                        Vector3 endPos   = pred.UnitPosition;
                        endPos = startPos + (endPos - startPos).Normalized() * 900;
                        var zone = new LeagueSharp.Common.Geometry.Polygon.Rectangle(startPos, endPos, target.BoundingRadius - 5);

                        foreach (var unit2 in HeroManager.Enemies)
                        {
                            if (unit2.NetworkId != target.NetworkId && unit2.NetworkId != unit.NetworkId && unit2.IsValidTarget())
                            {
                                pred = LeagueSharp.Common.Prediction.GetPrediction(unit2, 300);
                                if (zone.IsInside(pred.UnitPosition))
                                {
                                    unitHit++;
                                    if (unitHit > maxHit)
                                    {
                                        maxHit     = unitHit;
                                        bestPos    = target.Position + (target.Position - unit2.Position).Normalized() * 250;
                                        result.pos = bestPos;
                                        result.hit = maxHit;
                                    }
                                }
                            }
                        }
                        if (maxHit == 1)
                        {
                            maxHit     = 2;
                            bestPos    = target.Position + (target.Position - unit.Position).Normalized() * 250;
                            result.pos = bestPos;
                            result.hit = maxHit;
                        }
                    }
                }
            }

            return(result);
        }
Ejemplo n.º 2
0
        private static void CastR(AIHeroClient target)
        {
            if (LeeSin.R.IsReady())
            {
                if (MenuManager.myMenu.Item("combo.rLogic").GetValue <Boolean>())
                {
                    // Find best pos to kick
                    Spell    wardSpell = LeeSin.FindWard();
                    rUtility value     = Find_R_BestPos(target);
                    if (value.hit > 1 && value.pos.Distance(LeeSin.myHero.Position) < 600)
                    {
                        if (target.Position.Distance(LeeSin.myHero.Position) < LeeSin.R.Range && Environment.TickCount - jumpToPos < 2000)
                        {
                            LeeSin.R.Cast(target);
                        }
                        else if (LeeSin.W.IsReady() && !LeeSin.IsSecondCast(LeeSin.W) && wardSpell != null)
                        {
                            jumpToPos = Environment.TickCount;
                            LeeSin.WardJump_Position(value.pos);
                        }
                    }
                }
                // Kill
                if (LeeSin.myHero.Position.Distance(target.Position) < LeeSin.R.Range)
                {
                    var r_dmg = LeeSin.GetDamage_R(target);
                    if (target.Health < r_dmg)
                    {
                        LeeSin.R.Cast(target);
                    }

                    if (LeeSin.Q.IsReady() && !LeeSin.IsSecondCast(LeeSin.Q))
                    {
                        if (LeeSin.GetDamage_Q(target, r_dmg) + r_dmg > target.Health)
                        {
                            LeeSin.R.Cast(target);
                        }
                    }

                    if (LeeSin.Q.IsReady() && LeeSin.IsSecondCast(LeeSin.Q) && target.HasBuff("BlindMonkQOne"))
                    {
                        if (LeeSin.GetDamage_Q2(target, r_dmg) + r_dmg > target.Health)
                        {
                            LeeSin.R.Cast(target);
                        }
                    }
                }
            }
        }