static void SetEventOrigin(UIEventArgs e, HitChain hitChain) { int count = hitChain.Count; if (count > 0) { e.SetExactHitObject(hitChain.GetHitInfo(count - 1).HitElemAsRenderElement); } else { e.SetExactHitObject(null); } }
static void SetEventOrigin(UIEventArgs e, HitChain hitChain) { int count = hitChain.Count; if (count > 0) { e.SetExactHitObject(hitChain.GetHitInfo(count - 1).HitElemAsRenderElement); } else { e.SetExactHitObject(null); } }