private LabyrinthEngine()
 {
     this.factory = new LabyrinthFactory();
     this.playfield = this.factory.CreatePlayfield();
     this.player = this.factory.CreatePlayer();
     this.dialogs = this.factory.CreateDialogs();
     this.scoreboard = this.factory.CreateScoreboard();
     this.save = new SaveSystem();
 }
 public TestObjectsFactory()
 {
     this.factory = new LabyrinthFactory();
     this.playfield = this.factory.CreatePlayfield();
     this.player = this.factory.CreatePlayer();
     this.dialogs = this.factory.CreateDialogs();
     this.scoreboard = this.factory.CreateScoreboard();
     this.save = new SaveSystem();
 }