Ejemplo n.º 1
0
        public double Sqr(Trapeze obj)
        {
            double sqr;
            double A = Math.Sqrt(Math.Pow(obj.Point[3, 0] - obj.Point[0, 0], 2.0) + Math.Pow(obj.Point[3, 1] - obj.Point[0, 1], 2.0));
            double B = Math.Sqrt(Math.Pow(obj.Point[2, 0] - obj.Point[1, 0], 2.0) + Math.Pow(obj.Point[2, 1] - obj.Point[1, 1], 2.0));
            double h = obj.Point[1, 1] - obj.Point[0, 1];

            sqr = ((A + B) / 2) * h;
            return(sqr);
        }
Ejemplo n.º 2
0
 public Trapeze(Trapeze obj)
 {
     for (int i = 0; i < 4; i++)
     {
         for (int j = 0; j < 2; j++)
         {
             this.Point[i, j] = obj.Point[i, j];
         }
     }
 }
Ejemplo n.º 3
0
        public double Per(Trapeze obj)
        {
            double per;
            double A = Math.Sqrt(Math.Pow(obj.Point[3, 0] - obj.Point[0, 0], 2.0) + Math.Pow(obj.Point[3, 1] - obj.Point[0, 1], 2.0));
            double B = Math.Sqrt(Math.Pow(obj.Point[2, 0] - obj.Point[1, 0], 2.0) + Math.Pow(obj.Point[2, 1] - obj.Point[1, 1], 2.0));
            double C = Math.Sqrt(Math.Pow(obj.Point[1, 0] - obj.Point[0, 0], 2.0) + Math.Pow(obj.Point[1, 1] - obj.Point[0, 1], 2.0));
            double D = Math.Sqrt(Math.Pow(obj.Point[2, 0] - obj.Point[3, 0], 2.0) + Math.Pow(obj.Point[2, 1] - obj.Point[3, 1], 2.0));

            per = A + B + C + D;
            return(per);
        }
Ejemplo n.º 4
0
        public static Trapeze operator *(Trapeze obj1, Trapeze obj2)
        {
            Trapeze obj = new Trapeze();

            for (int i = 0; i < 4; i++)
            {
                for (int j = 0; j < 2; j++)
                {
                    obj.Point[i, j] = obj1.Point[i, j] * obj2.Point[i, j];
                }
            }
            return(obj);
        }
Ejemplo n.º 5
0
        public static Trapeze operator -(Trapeze obj, double num)
        {
            Trapeze obj1 = new Trapeze();

            for (int i = 0; i < 4; i++)
            {
                for (int j = 0; j < 2; j++)
                {
                    obj1.Point[i, j] = obj.Point[i, j] - num;
                }
            }
            return(obj1);
        }
Ejemplo n.º 6
0
        static void Main(string[] args)
        {
            Trapeze TR1 = new Trapeze();
            Trapeze TR2 = new Trapeze(1, 1, 2, 3, 3, 3, 5, 1);
            Trapeze TR3 = new Trapeze(TR2);

            TR3.Print();
            TR3 = TR3 - 3;
            TR3.Print();
            TR1 = TR2 * TR3;
            TR1.Print();
            double sqr = TR1.Sqr(TR1);
            double per = TR1.Per(TR1);

            double[] A = TR1.GetPoint(1);
            double[] B = TR1.GetPoint(2);
            double[] C = TR1.GetPoint(3);
            double[] D = TR1.GetPoint(4);
        }