Ejemplo n.º 1
0
 // set load and save callbacks in the LE_ExtensionInterface (these callbacks can be overwritten by MRLE extensions bought in the Asset Store)
 public static void Init()
 {
     LE_ExtensionInterface.Load.SetDelegate(1, (object p_sender, System.Action <byte[][]> p_onLoadedCallback, bool p_isReload) =>
     {
         // show a loading message
         if (uMyGUI_PopupManager.Instance != null)
         {
             uMyGUI_PopupManager.Instance.ShowPopup(uMyGUI_PopupManager.POPUP_LOADING);
         }
         // try load level
         ((MonoBehaviour)p_sender).StartCoroutine(ExampleGame_LoadSave.LoadRoutineByFileName(LEVEL_FILE_NAME, p_onLoadedCallback));
     });
     LE_ExtensionInterface.Save.SetDelegate(1, (object p_sender, byte[] p_levelData, byte[] p_levelMeta, int p_removedDuplicatesCount) =>
     {
         // save to file
         string popupText = ExampleGame_LoadSave.SaveByFileName(LEVEL_FILE_NAME, p_levelData, p_levelMeta);
         if (uMyGUI_PopupManager.Instance != null)
         {
             if (p_removedDuplicatesCount > 0)
             {
                 popupText += "\n'" + p_removedDuplicatesCount + "' duplicate object(s) removed before saving\n(duplicate = same: object, position, rotation, scale).";
             }
             ((uMyGUI_PopupText)uMyGUI_PopupManager.Instance.ShowPopup(uMyGUI_PopupManager.POPUP_TEXT)).SetText("Level Saved", popupText).ShowButton("ok");
         }
     });
 }
Ejemplo n.º 2
0
        // save the level and show the info dialog
        public void Save(LE_SaveEvent p_args)
        {
            // save to file
            string popupText = ExampleGame_LoadSave.SaveByFileName(LEVEL_FILE_NAME, p_args.SavedLevelData, p_args.SavedLevelMeta);

            if (p_args.RemovedDuplicatesCount > 0)
            {
                popupText += "\n'" + p_args.RemovedDuplicatesCount + "' duplicate object(s) removed before saving\n(duplicate = same: object, position, rotation, scale).";
            }
            ((uMyGUI_PopupText)uMyGUI_PopupManager.Instance.ShowPopup(uMyGUI_PopupManager.POPUP_TEXT)).SetText("Level Saved", popupText).ShowButton("ok");
        }