Ejemplo n.º 1
0
 public L2Spawn(int NpcId, long Respawn, L2Territory zone, string pos)
 {
     this.NpcId   = NpcId;
     this.Respawn = Respawn;
     this.zone    = zone;
     if (pos != null)
     {
         this.x = Convert.ToInt32(pos[0]);
         this.y = Convert.ToInt32(pos[1]);
         this.z = Convert.ToInt32(pos[2]);
         this.h = Convert.ToInt32(pos[3]);
     }
 }
Ejemplo n.º 2
0
        public void read(string path)
        {
            XElement xml = XElement.Parse(File.ReadAllText(path));
            XElement ex  = xml.Element("list");

            foreach (var m in ex.Elements())
            {
                if (m.Name == "territory")
                {
                    L2Territory zone = new L2Territory();
                    zone.name         = m.Attribute("name").Value;
                    zone.controller   = m.Attribute("controller").Value;
                    zone.start_active = bool.Parse(m.Attribute("start_active").Value);

                    foreach (var stp in m.Elements())
                    {
                        switch (stp.Name.LocalName)
                        {
                        case "npc":
                            int    cnt = Convert.ToInt32(stp.Attribute("count").Value);
                            string pos = null;
                            if (stp.Attribute("pos") != null)
                            {
                                pos = stp.Attribute("pos").Value;
                            }
                            zone.AddNpc(Convert.ToInt32(stp.Attribute("id").Value), cnt, stp.Attribute("respawn").Value, pos);
                            npcs += cnt;
                            break;

                        case "zone":
                            zone.AddPoint(stp.Attribute("loc").Value.Split(' '));
                            break;
                        }
                    }

                    zone.InitZone(); //создаем зону
                    if (territorries.ContainsKey(zone.name))
                    {
                        Console.WriteLine("dublicate zone name " + zone.name);
                    }
                    else
                    {
                        territorries.Add(zone.name, zone);
                    }
                }
                else if (m.Name == "spawn")
                {
                    foreach (var stp in m.Elements())
                    {
                        switch (stp.Name.LocalName)
                        {
                        case "npc":
                        {
                            string respawn = stp.Attribute("respawn").Value;
                            long   value   = Convert.ToInt32(respawn.Remove(respawn.Length - 1));
                            if (respawn.Contains("s"))
                            {
                                value *= 1000;
                            }
                            else if (respawn.Contains("m"))
                            {
                                value *= 60000;
                            }
                            else if (respawn.Contains("h"))
                            {
                                value *= 3600000;
                            }
                            else if (respawn.Contains("d"))
                            {
                                value *= 86400000;
                            }

                            spawns.Add(new L2Spawn(Convert.ToInt32(stp.Attribute("id").Value), value, stp.Attribute("pos").Value.Split(' ')));
                        }
                            npcs++;
                            break;
                        }
                    }
                }
            }
        }