Ejemplo n.º 1
0
        public static void Packet(PacketReader packet)
        {
            // 1.04.16

            PktNpc.Packet(packet);

            UInt16 NPCMoving = packet.ReadUInt16();

            // PktNpcMoveInfo
            for (int i = 0; i < NPCMoving; i++)
            {
                PktNpcMoveInfo.Packet(packet);
            }


            string OwnerName = packet.ReadString();

            UInt64 TargetID = packet.ReadUInt64();
        }
Ejemplo n.º 2
0
        public static void Packet(PacketReader packet)
        {
            UInt64 NPCUID    = packet.ReadUInt64();
            UInt32 NPCID     = packet.ReadUInt32();
            float  XPos      = packet.ReadSingle();
            float  YPos      = packet.ReadSingle();
            float  ZPos      = packet.ReadSingle();
            float  Direction = packet.ReadSingle();
            UInt32 CurrentHP = packet.ReadUInt32();
            UInt32 MaxHP     = packet.ReadUInt32();
            UInt32 MoveSpeed = packet.ReadUInt32();

            UInt16 BuffCount = packet.ReadUInt16();

            // PktBuffInfo
            for (int i = 0; i < BuffCount; i++)
            {
                PktBuffInfo.Packet(packet);
            }

            byte   CombatMode  = packet.ReadByte();
            UInt32 SpawnInfoId = packet.ReadUInt32();
            UInt64 TeamID      = packet.ReadUInt64();

            UInt16 NPCMoving = packet.ReadUInt16();

            // PktNpcMoveInfo
            for (int i = 0; i < NPCMoving; i++)
            {
                PktNpcMoveInfo.Packet(packet);
            }


            string OwnerName = packet.ReadString();

            UInt64 TargetID = packet.ReadUInt64();
        }