Ejemplo n.º 1
0
 /// <summary>
 /// Called when the event was destroyed.
 /// </summary>
 public void OnDestroy()
 {
     ControlUnlock();
     GameEvents.onEditorShipModified.Remove(EditorUpdate);
     GameEvents.onStageActivate.Remove(StageActivate);
     GameEvents.onVesselChange.Remove(VesselChange);
     GameEvents.onPartDestroyed.Remove(PartDestroyed);
     GameEvents.onVesselWasModified.Remove(VesselChange);
     if (_instance == this)
     {
         _instance = null;
     }
 }
Ejemplo n.º 2
0
 /// <summary>
 /// Start this instance.
 /// </summary>
 public void Start()
 {
     if (_instance)
     {
         Destroy(_instance);
     }
     _instance = this;
     _winID    = GUIUtility.GetControlID(FocusType.Passive);
     GameEvents.onEditorShipModified.Add(EditorUpdate);
     GameEvents.onStageActivate.Add(StageActivate);
     GameEvents.onVesselChange.Add(VesselChange);
     GameEvents.onPartDestroyed.Add(PartDestroyed);
     GameEvents.onVesselWasModified.Add(VesselChange);
 }