Ejemplo n.º 1
0
        public static ObservableCollection <AnimatedBone> CreateFromSkeleton(AnimationFile file, List <int> boneIndexUsedByModel = null)
        {
            var output = new ObservableCollection <AnimatedBone>();

            foreach (var boneInfo in file.Bones)
            {
                var parent  = FindBoneInList(boneInfo.ParentId, output);
                var newNode = new AnimatedBone()
                {
                    BoneIndex = boneInfo.Id, Name = boneInfo.Name
                };
                if (boneIndexUsedByModel == null)
                {
                    newNode.IsUsedByCurrentModel = true;
                }
                else
                {
                    newNode.IsUsedByCurrentModel = boneIndexUsedByModel.Contains((byte)boneInfo.Id);
                }

                if (parent == null)
                {
                    output.Add(newNode);
                }
                else
                {
                    parent.Children.Add(newNode);
                }
            }
            return(output);
        }
Ejemplo n.º 2
0
        static void RecusrivlyBuildMappingList(AnimatedBone bone, List <IndexRemapping> output)
        {
            if (bone.MappedBoneIndex != -1)
            {
                var mapping = new IndexRemapping((byte)bone.BoneIndex, (byte)bone.MappedBoneIndex);
                output.Add(mapping);
            }

            foreach (var child in bone.Children)
            {
                RecusrivlyBuildMappingList(child, output);
            }
        }