Ejemplo n.º 1
0
        private static IEnumerable <ShipRole> EnumerateDefaultAIShipRoles(string factionName)
        {
            yield return(ShipRole.BR_ESCORT);

            yield return(ShipRole.BR_INTERCEPTOR);

            yield return(ShipRole.BR_PATROL);

            yield return(ShipRole.BR_SCOUT);

            yield return(ShipRole.BR_SPINAL);

            yield return(ShipRole.BR_TORPEDO);

            yield return(ShipRole.BATTLECRUISER);

            yield return(ShipRole.BATTLESHIP);

            foreach (ShipRole x in Faction.EnumerateDefaultStandardShipRoles(factionName))
            {
                yield return(x);
            }
            yield break;
        }
Ejemplo n.º 2
0
        private Faction(string filename)
        {
            for (int index = 0; index < 3; ++index)
            {
                this.MaxPopulationMod[index]      = 1f;
                this.MaxAlienPopulationMod[index] = 1f;
            }
            for (int index = 0; index < 6; ++index)
            {
                this.AIFastResearchRate[index] = 0.6f;
            }
            this.FactionFileName             = filename;
            this.Directory                   = Path.GetDirectoryName(filename);
            this.Name                        = Path.GetFileNameWithoutExtension(Path.GetDirectoryName(filename));
            this.DefaultBattleRiderShipRoles = Faction.EnumerateDefaultBattleRiderShipRoles(this.Name).ToArray <ShipRole>();
            this.DefaultStandardShipRoles    = Faction.EnumerateDefaultStandardShipRoles(this.Name).ToArray <ShipRole>();
            this.DefaultCombinedShipRoles    = Faction.EnumerateDefaultCombinedShipRoles(this.Name).ToArray <ShipRole>();
            this.DefaultAIShipRoles          = Faction.EnumerateDefaultAIShipRoles(this.Name).ToArray <ShipRole>();
            switch (this.Name)
            {
            case "human":
            case "tarkas":
            case "liir_zuul":
            case "zuul":
            case "morrigi":
            case "hiver":
            case "loa":
                this.IsPlayable = true;
                break;

            default:
                this.IsPlayable = false;
                break;
            }
            switch (this.Name)
            {
            case "human":
                this._dlcID      = new int?(202240);
                this.Subfactions = new Subfaction[2]
                {
                    new Subfaction(),
                    new Subfaction()
                    {
                        DlcID     = new SteamDLCIdentifiers?(SteamDLCIdentifiers.SolForceImmersionPack),
                        MountName = "dlc_human"
                    }
                };
                break;

            case "tarkas":
                this._dlcID      = new int?(202220);
                this.Subfactions = new Subfaction[2]
                {
                    new Subfaction(),
                    new Subfaction()
                    {
                        DlcID     = new SteamDLCIdentifiers?(SteamDLCIdentifiers.HiverAndTarkasImmersionPack),
                        MountName = "dlc_tarkas"
                    }
                };
                break;

            case "hiver":
                this._dlcID      = new int?(202220);
                this.Subfactions = new Subfaction[2]
                {
                    new Subfaction(),
                    new Subfaction()
                    {
                        DlcID     = new SteamDLCIdentifiers?(SteamDLCIdentifiers.HiverAndTarkasImmersionPack),
                        MountName = "dlc_hiver"
                    }
                };
                break;

            case "liir_zuul":
                this._dlcID      = new int?(202230);
                this.Subfactions = new Subfaction[2]
                {
                    new Subfaction(),
                    new Subfaction()
                    {
                        DlcID     = new SteamDLCIdentifiers?(SteamDLCIdentifiers.LiirAndMorrigiImmersionPack),
                        MountName = "dlc_liir_zuul"
                    }
                };
                break;

            case "morrigi":
                this._dlcID      = new int?(202230);
                this.Subfactions = new Subfaction[2]
                {
                    new Subfaction(),
                    new Subfaction()
                    {
                        DlcID     = new SteamDLCIdentifiers?(SteamDLCIdentifiers.LiirAndMorrigiImmersionPack),
                        MountName = "dlc_morrigi"
                    }
                };
                break;

            case "zuul":
                this._dlcID      = new int?(203050);
                this.Subfactions = new Subfaction[2]
                {
                    new Subfaction(),
                    new Subfaction()
                    {
                        DlcID     = new SteamDLCIdentifiers?(SteamDLCIdentifiers.TheHordeImmersionPack),
                        MountName = "dlc_zuul"
                    }
                };
                break;

            case "loa":
                this.Subfactions = new Subfaction[1]
                {
                    new Subfaction()
                    {
                        DlcID     = new SteamDLCIdentifiers?(),
                        MountName = "eof"
                    }
                };
                break;

            default:
                this.Subfactions = new Subfaction[1]
                {
                    new Subfaction()
                };
                break;
            }
            this.AssetPath       = Path.Combine("factions", this.Name);
            this.WeaponModelPath = Path.Combine(this.AssetPath, "models", "weapons");
            XmlElement source1     = Faction.LoadMergedXMLDocument(filename)[nameof(Faction)];
            XmlElement xmlElement1 = source1["DiplomacyActionWeights"];

            if (xmlElement1 != null)
            {
                XmlDocument xmlDocument = new XmlDocument();
                xmlDocument.Load(ScriptHost.FileSystem, xmlElement1.InnerText);
                this.DiplomacyWeights = new DiplomacyActionWeights(xmlDocument);
            }
            else
            {
                this.DiplomacyWeights = new DiplomacyActionWeights();
            }
            this.IndyDescrition = (IndyDesc)null;
            if (this.IsIndependent())
            {
                XmlElement xmlElement2 = source1["IndyDescriptions"];
                if (xmlElement2 != null)
                {
                    this.IndyDescrition = new IndyDesc();
                    this.IndyDescrition.CoreSpecialAttributes   = new List <SpecialAttribute>();
                    this.IndyDescrition.RandomSpecialAttributes = new List <SpecialAttribute>();
                    this.IndyDescrition.TechLevel = xmlElement2["TechLevel"] != null?int.Parse(xmlElement2["TechLevel"].InnerText) : 1;

                    this.IndyDescrition.MinPlanetSize = xmlElement2["MinPlanetSize"] != null?int.Parse(xmlElement2["MinPlanetSize"].InnerText) : 0;

                    this.IndyDescrition.MaxPlanetSize = xmlElement2["MaxPlanetSize"] != null?int.Parse(xmlElement2["MaxPlanetSize"].InnerText) : 0;

                    this.IndyDescrition.StellarBodyType        = xmlElement2["StellarBodyType"] != null ? xmlElement2["StellarBodyType"].InnerText : string.Empty;
                    this.IndyDescrition.BaseFactionSuitability = xmlElement2["Hazard"] != null ? xmlElement2["Hazard"].GetAttribute("faction").ToLower() : string.Empty;
                    this.IndyDescrition.Suitability            = xmlElement2["Hazard"] != null ? (float)int.Parse(xmlElement2["Hazard"].GetAttribute("deviation")) : 0.0f;
                    this.IndyDescrition.BasePopulationMod      = xmlElement2["BasePopulationMod"] != null?float.Parse(xmlElement2["BasePopulationMod"].InnerText) : 1f;

                    this.IndyDescrition.BiosphereMod = xmlElement2["BiosphereMod"] != null?float.Parse(xmlElement2["BiosphereMod"].InnerText) : 0.0f;

                    this.IndyDescrition.TradeFTL = xmlElement2["TradeFTL"] != null?float.Parse(xmlElement2["TradeFTL"].InnerText) : 0.0f;
                }
            }
            this.ID = int.Parse(source1.GetAttribute(nameof(ID)));
            this.MaterialDictionaries = source1.OfType <XmlElement>().Where <XmlElement>((Func <XmlElement, bool>)(x => x.Name.Equals("MaterialDictionary", StringComparison.InvariantCulture))).Select <XmlElement, string>((Func <XmlElement, string>)(x => x.InnerText)).ToArray <string>();
            this.BadgeTexturePaths    = source1.OfType <XmlElement>().Where <XmlElement>((Func <XmlElement, bool>)(x => x.Name.Equals("Badge", StringComparison.InvariantCulture))).Select <XmlElement, string>((Func <XmlElement, string>)(x => x.GetAttribute("texture").ToLowerInvariant())).ToArray <string>();
            this.AvatarTexturePaths   = source1.OfType <XmlElement>().Where <XmlElement>((Func <XmlElement, bool>)(x => x.Name.Equals("Avatar", StringComparison.InvariantCulture))).Select <XmlElement, string>((Func <XmlElement, string>)(x => x.GetAttribute("texture").ToLowerInvariant())).ToArray <string>();
            List <string> stringList1 = new List <string>();
            List <string> stringList2 = new List <string>();

            foreach (XmlElement element in source1.OfType <XmlElement>().Where <XmlElement>((Func <XmlElement, bool>)(x => x.Name == "TechTree")))
            {
                stringList1.AddRange((IEnumerable <string>)AssetDatabase.LoadTechTreeModels(element));
                stringList2.AddRange((IEnumerable <string>)AssetDatabase.LoadTechTreeRoots(element));
            }
            this.TechTreeModels = (IEnumerable <string>)stringList1;
            this.TechTreeRoots  = (IEnumerable <string>)stringList2;
            Random random = new Random();

            this.DesignNames      = new LocalizedNameGrabBag(source1[nameof(DesignNames)], random);
            this.EmpireNames      = new LocalizedNameGrabBag(source1[nameof(EmpireNames)], random);
            this.UsesNPCCombatAI  = bool.Parse(source1["UseNPCCombatAI"].InnerText);
            this.EntryPointOffset = source1[nameof(EntryPointOffset)] != null?float.Parse(source1[nameof(EntryPointOffset)].InnerText) : 0.0f;

            this.StarTearTechEnteryPointOffset = source1[nameof(StarTearTechEnteryPointOffset)] != null?float.Parse(source1[nameof(StarTearTechEnteryPointOffset)].InnerText) : 0.0f;

            this.PsionicPowerPerCrew = source1["PsiPowerPerCrew"] != null?float.Parse(source1["PsiPowerPerCrew"].InnerText) : 0.0f;

            this.PsionicPowerModifier = source1["PsiPowerModifier"] != null?float.Parse(source1["PsiPowerModifier"].InnerText) : 1f;

            this.CrewEfficiencyValue = source1[nameof(CrewEfficiencyValue)] != null?float.Parse(source1[nameof(CrewEfficiencyValue)].InnerText) : 1f;

            this.ResearchBoostFailureMod = source1["ResearchBoostAccidentMod"] != null?float.Parse(source1["ResearchBoostAccidentMod"].InnerText) : 1f;

            if (source1[nameof(NoAvatar)] != null)
            {
                this.NoAvatar = source1[nameof(NoAvatar)].GetAttribute("texture");
            }
            List <FactionDecalInfo> source2 = new List <FactionDecalInfo>();
            List <FactionDecalInfo> source3 = new List <FactionDecalInfo>();
            XmlElement source4 = source1["FactionDamageDecals"];

            if (source4 != null)
            {
                IEnumerable <XmlElement> source5 = source4.OfType <XmlElement>().Where <XmlElement>((Func <XmlElement, bool>)(x => x.Name.Equals("Structure", StringComparison.InvariantCulture)));
                foreach (XmlElement xmlElement2 in source5)
                {
                    FactionDecalInfo fdi = new FactionDecalInfo();
                    fdi.DecalShipClass = (ShipClass)Enum.Parse(typeof(ShipClass), xmlElement2.GetAttribute("class"));
                    if (!source2.Any <FactionDecalInfo>((Func <FactionDecalInfo, bool>)(x => x.DecalShipClass == fdi.DecalShipClass)))
                    {
                        List <DecalStageInfo> decalStageInfoList = new List <DecalStageInfo>();
                        foreach (XmlElement xmlElement3 in source5.Where <XmlElement>((Func <XmlElement, bool>)(x => (ShipClass)Enum.Parse(typeof(ShipClass), x.GetAttribute("class")) == fdi.DecalShipClass)))
                        {
                            DecalStageInfo decalStageInfo;
                            decalStageInfo.DecalStage    = int.Parse(xmlElement3.GetAttribute("stage"));
                            decalStageInfo.DecalSize     = float.Parse(xmlElement3.GetAttribute("size"));
                            decalStageInfo.DecalMaterial = xmlElement3.GetAttribute("material");
                            decalStageInfoList.Add(decalStageInfo);
                        }
                        fdi.DecalStages = decalStageInfoList.ToArray();
                        source2.Add(fdi);
                    }
                }
                foreach (XmlElement xmlElement2 in source4.OfType <XmlElement>().Where <XmlElement>((Func <XmlElement, bool>)(x => x.Name.Equals("Scorch", StringComparison.InvariantCulture))))
                {
                    FactionDecalInfo fdi = new FactionDecalInfo();
                    fdi.DecalShipClass = (ShipClass)Enum.Parse(typeof(ShipClass), xmlElement2.GetAttribute("class"));
                    if (!source3.Any <FactionDecalInfo>((Func <FactionDecalInfo, bool>)(x => x.DecalShipClass == fdi.DecalShipClass)))
                    {
                        List <DecalStageInfo> decalStageInfoList = new List <DecalStageInfo>();
                        foreach (XmlElement xmlElement3 in source5.Where <XmlElement>((Func <XmlElement, bool>)(x => (ShipClass)Enum.Parse(typeof(ShipClass), x.GetAttribute("class")) == fdi.DecalShipClass)))
                        {
                            DecalStageInfo decalStageInfo;
                            decalStageInfo.DecalStage    = int.Parse(xmlElement3.GetAttribute("stage"));
                            decalStageInfo.DecalSize     = float.Parse(xmlElement3.GetAttribute("size"));
                            decalStageInfo.DecalMaterial = xmlElement3.GetAttribute("material");
                            decalStageInfoList.Add(decalStageInfo);
                        }
                        fdi.DecalStages = decalStageInfoList.ToArray();
                        source3.Add(fdi);
                    }
                }
            }
            this.StructDecalInfo = source2.ToArray();
            this.ScorchDecalInfo = source3.ToArray();
            XmlElement xmlElement4 = source1["BoardingActionModifiers"];

            if (xmlElement4 != null)
            {
                this.BoardingActionMods.FreshAgentStrength = xmlElement4["FreshAgentStrength"] != null?float.Parse(xmlElement4["FreshAgentStrength"].InnerText) : 1f;

                this.BoardingActionMods.TiredAgentStrength = xmlElement4["TiredAgentStrength"] != null?float.Parse(xmlElement4["TiredAgentStrength"].InnerText) : 0.5f;

                this.BoardingActionMods.ExhaustedAgentStrength = xmlElement4["ExhaustedAgentStrength"] != null?float.Parse(xmlElement4["ExhaustedAgentStrength"].InnerText) : 0.25f;

                this.BoardingActionMods.LocationStrength.Default = xmlElement4["AgentLocationStrength"] != null?float.Parse(xmlElement4["AgentLocationStrength"].GetAttribute("default")) : 1f;

                this.BoardingActionMods.LocationStrength.Cruiser = xmlElement4["AgentLocationStrength"] != null?float.Parse(xmlElement4["AgentLocationStrength"].GetAttribute("cruiser")) : 1f;

                this.BoardingActionMods.LocationStrength.Dreadnought = xmlElement4["AgentLocationStrength"] != null?float.Parse(xmlElement4["AgentLocationStrength"].GetAttribute("dreadnought")) : 1f;

                this.BoardingActionMods.LocationStrength.Leviathan = xmlElement4["AgentLocationStrength"] != null?float.Parse(xmlElement4["AgentLocationStrength"].GetAttribute("leviathan")) : 1f;

                this.BoardingActionMods.EfficiencyVSBoarding.Default = xmlElement4["EfficiencyVSBoarding"] != null?float.Parse(xmlElement4["EfficiencyVSBoarding"].GetAttribute("default")) : 0.5f;

                this.BoardingActionMods.EfficiencyVSBoarding.Cruiser = xmlElement4["EfficiencyVSBoarding"] != null?float.Parse(xmlElement4["EfficiencyVSBoarding"].GetAttribute("cruiser")) : 0.5f;

                this.BoardingActionMods.EfficiencyVSBoarding.Dreadnought = xmlElement4["EfficiencyVSBoarding"] != null?float.Parse(xmlElement4["EfficiencyVSBoarding"].GetAttribute("dreadnought")) : 0.5f;

                this.BoardingActionMods.EfficiencyVSBoarding.Leviathan = xmlElement4["EfficiencyVSBoarding"] != null?float.Parse(xmlElement4["EfficiencyVSBoarding"].GetAttribute("leviathan")) : 0.5f;
            }
            else
            {
                this.BoardingActionMods.FreshAgentStrength               = 1f;
                this.BoardingActionMods.TiredAgentStrength               = 0.5f;
                this.BoardingActionMods.ExhaustedAgentStrength           = 0.25f;
                this.BoardingActionMods.LocationStrength.Default         = 1f;
                this.BoardingActionMods.LocationStrength.Cruiser         = 1f;
                this.BoardingActionMods.LocationStrength.Dreadnought     = 1f;
                this.BoardingActionMods.LocationStrength.Leviathan       = 1f;
                this.BoardingActionMods.EfficiencyVSBoarding.Default     = 0.5f;
                this.BoardingActionMods.EfficiencyVSBoarding.Cruiser     = 0.5f;
                this.BoardingActionMods.EfficiencyVSBoarding.Dreadnought = 0.5f;
                this.BoardingActionMods.EfficiencyVSBoarding.Leviathan   = 0.5f;
            }
            XmlElement source6 = source1["DefaultDiplomacyReactions"];

            if (source6 != null)
            {
                foreach (XmlElement xmlElement2 in source6.OfType <XmlElement>())
                {
                    string attribute = xmlElement2.GetAttribute("faction");
                    if (!this._defaultReactionValue.ContainsKey(attribute))
                    {
                        this._defaultReactionValue.Add(attribute, Math.Min(Math.Max(int.Parse(xmlElement2.GetAttribute("value")), DiplomacyInfo.MinDeplomacyRelations), DiplomacyInfo.MaxDeplomacyRelations));
                    }
                }
            }
            XmlElement source7 = source1["ImmigrationPopBonus"];

            if (source7 != null)
            {
                foreach (XmlElement xmlElement2 in source7.OfType <XmlElement>())
                {
                    string attribute = xmlElement2.GetAttribute("faction");
                    if (!this._ImmigrationPopBonusValue.ContainsKey(attribute))
                    {
                        this._ImmigrationPopBonusValue.Add(attribute, float.Parse(xmlElement2.GetAttribute("value")));
                    }
                }
            }
            XmlElement source8 = source1["SpyingBonus"];

            if (source8 != null)
            {
                foreach (XmlElement xmlElement2 in source8.OfType <XmlElement>())
                {
                    string attribute = xmlElement2.GetAttribute("faction");
                    if (!this._SpyingBonusValue.ContainsKey(attribute))
                    {
                        this._SpyingBonusValue.Add(attribute, float.Parse(xmlElement2.GetAttribute("value")));
                    }
                }
            }
            this.StratModifiers = source1[nameof(StratModifiers)];
            XmlElement xmlElement5 = source1["SalvageModifiers"];

            if (xmlElement5 != null)
            {
                this.RepSel        = int.Parse(xmlElement5["RepSal"].InnerText);
                this.DefaultRepSel = int.Parse(xmlElement5["default"].InnerText);
            }
            XmlElement xmlElement6 = source1["MoralEventModifiers"];

            if (xmlElement6 != null)
            {
                foreach (GovernmentInfo.GovernmentType key1 in Enum.GetValues(typeof(GovernmentInfo.GovernmentType)))
                {
                    XmlElement xmlElement2 = xmlElement6[key1.ToString()];
                    if (xmlElement2 != null)
                    {
                        foreach (MoralEvent key2 in Enum.GetValues(typeof(MoralEvent)))
                        {
                            XmlElement xmlElement3 = xmlElement2[key2.ToString()];
                            if (xmlElement3 != null)
                            {
                                if (!this._factionSpecificMoral.ContainsKey(key1))
                                {
                                    this._factionSpecificMoral.Add(key1, new Dictionary <MoralEvent, int>());
                                }
                                this._factionSpecificMoral[key1].Add(key2, int.Parse(xmlElement3.InnerText));
                            }
                        }
                    }
                }
            }
            XmlElement xmlElement7 = source1["ResearchRates"];

            if (xmlElement7 != null)
            {
                foreach (AIStance aiStance in Enum.GetValues(typeof(AIStance)))
                {
                    XmlElement xmlElement2 = xmlElement7[aiStance.ToString()];
                    if (xmlElement2 != null)
                    {
                        float val1 = float.Parse(xmlElement2.InnerText);
                        this.AIFastResearchRate[(int)aiStance] = Math.Max(Math.Min(val1, 1f), 0.0f);
                    }
                }
            }
            XmlElement source9 = source1[nameof(InitialDesigns)];

            if (source9 != null)
            {
                string weaponBiasTechFamilyID = source9.GetAttribute("weaponbias");
                this.InitialDesigns = source9.OfType <XmlElement>().Where <XmlElement>((Func <XmlElement, bool>)(x => x.Name == "Design")).Select <XmlElement, InitialDesign>((Func <XmlElement, InitialDesign>)(y => new InitialDesign()
                {
                    Name = y.GetAttribute("name"),
                    WeaponBiasTechFamilyID = weaponBiasTechFamilyID,
                    Sections = y.OfType <XmlElement>().Where <XmlElement>((Func <XmlElement, bool>)(z => z.Name == "Section")).Select <XmlElement, string>((Func <XmlElement, string>)(w => w.GetAttribute("name"))).ToArray <string>()
                })).ToArray <InitialDesign>();
            }
            else
            {
                this.InitialDesigns = (InitialDesign[])null;
            }
        }
Ejemplo n.º 3
0
 private static IEnumerable <ShipRole> EnumerateDefaultCombinedShipRoles(
     string factionName)
 {
     return(Faction.EnumerateDefaultBattleRiderShipRoles(factionName).Concat <ShipRole>(Faction.EnumerateDefaultStandardShipRoles(factionName)));
 }