Ejemplo n.º 1
0
        private static bool RecordEars(EarPolygon poly)
        {
            LinkedListNode <EarPoint> active = poly.Get();
            int NumPoints = poly.NumPoints() - 2;

            while (poly.NumPoints() >= 3)
            {
                int num = poly.NumPoints();
                int idx = active.Value.mIndex;
                do
                {
                    if (IsConvex(active, poly))
                    {
                        if (IsEar(active, poly))
                        {
                            break;
                        }
                    }
                    active = poly.Next(active);
                } while (idx != active.Value.mIndex);

                poly.AddResult(poly.Previous(active).Value[0], poly.Previous(active).Value[1], active.Value[0], active.Value[1], poly.Next(active).Value[0], poly.Next(active).Value[1]);
                active = poly.Next(active);
                poly.Remove(poly.Previous(active));
                continue;
            }
            return(true);
        }
Ejemplo n.º 2
0
        private static bool RecordEars(EarPolygon poly)
        {
            LinkedListNode <EarPoint> active = poly.Get();
            int NumPoints = poly.NumPoints() - 2;

            while (poly.NumPoints() >= 3)
            {
                int num = poly.NumPoints();
                int idx = active.Value.mIndex;
                //do
                //{
                //    if (IsConvex(active, poly))
                //    {
                //        if (IsEar(active, poly))
                //        {
                //            break;
                //        }
                //    }
                //    active = poly.Next(active);
                //} while (idx != active.Value.mIndex);

                List <LinkedListNode <EarPoint> > candidate = new List <LinkedListNode <EarPoint> >();
                do
                {
                    if (IsConvex(active, poly))
                    {
                        if (IsEar(active, poly))
                        {
                            candidate.Add(active);
                        }
                    }
                    active = poly.Next(active);
                } while (idx != active.Value.mIndex);
                List <KeyValuePair <int, float> > temp = new List <KeyValuePair <int, float> >();
                for (int i = 0; i < candidate.Count; ++i)
                {
                    LinkedListNode <EarPoint> ear = candidate[i];
                    float angle = AngleWithUp(ear, poly);
                    temp.Add(new KeyValuePair <int, float>(i, angle));
                }
                temp.Sort((x, y) => { return(-x.Value.CompareTo(y.Value)); });
                active = candidate[temp[0].Key];
                temp.Clear();
                candidate.Clear();
                poly.AddResult(poly.Previous(active).Value.mPoint, active.Value.mPoint, poly.Next(active).Value.mPoint);
                poly.AddResult(poly.Previous(active).Value.mVertex, active.Value.mVertex, poly.Next(active).Value.mVertex);
                active = poly.Next(active);
                poly.Remove(poly.Previous(active));
                continue;
            }
            return(true);
        }