void Awake() { arcadeKart = GetComponentInParent <ArcadeKart>(); }
//METHODS void Awake() { myKart = GetComponent <ArcadeKart>(); }
private void Start() { keyboardInput = GetComponent <KeyboardInput>(); arcadeKart = GetComponent <ArcadeKart>(); k_audio = GetComponent <AudioSource>(); }
void Start() { kart = GetComponent <ArcadeKart>(); }