public abstract LoadContent ( Microsoft.Xna.Framework.Content.ContentManager content ) : void | ||
content | Microsoft.Xna.Framework.Content.ContentManager | |
return | void |
public void SwitchToScene(Scene newScene, bool transition=false) { if(currentScene != null) { currentScene.Exit(); } currentScene = newScene; currentScene.LoadContent(Content); currentScene.Initialize(); }
public void SwitchToScene(Scene newScene, bool transition = false) { if (currentScene != null) { currentScene.Exit(); } currentScene = newScene; currentScene.LoadContent(Content); currentScene.Initialize(); }
private void LoadScene(Scene scene) { currentScene = scene; currentScene.LoadContent(Content); currentScene.Initialize(); }
private void LoadScene(Scene scene) { currentScene = scene; currentScene.LoadContent(Content); currentScene.Initialize(); }