Ejemplo n.º 1
0
        public void ReplaceInputFieldWithTMPro(InputField field, UnityAction <string> onSubmit = null, UnityAction <string> onChange = null)
        {
            var     text        = GUIComponentManager.ReplaceTextWithTMPro(field.textComponent);
            Graphic placeholder = field.placeholder;

            if (placeholder is Text)
            {
                placeholder = GUIComponentManager.ReplaceTextWithTMPro(placeholder as Text);
            }
            var contentType  = field.contentType;
            var lineType     = field.lineType;
            var charLimit    = field.characterLimit;
            var interactable = field.interactable;

            var go = field.gameObject;

            UnityEngine.Object.DestroyImmediate(field);
            inputField = go.AddOrGetComponent <TMPro.TMP_InputField> ();

            inputField.textComponent = text;
            inputField.textViewport  = text.transform as RectTransform;
            inputField.placeholder   = placeholder;
            if (onSubmit != null)
            {
                inputField.onEndEdit.AddListener(onSubmit);
            }
            if (onChange != null)
            {
                inputField.onValueChanged.AddListener(onChange);
            }
            inputField.contentType    = (TMPro.TMP_InputField.ContentType)contentType;
            inputField.lineType       = (TMPro.TMP_InputField.LineType)lineType;
            inputField.characterLimit = charLimit;
            inputField.interactable   = interactable;
        }
Ejemplo n.º 2
0
        public UnityAction <string> ReplaceTextComponentWithTMPro(Text text)
        {
            var ugui = GUIComponentManager.ReplaceTextWithTMPro(text);

            return(ugui.SetText);
        }