/// <summary> /// Enables Flurry Pulse. /// Please see https://developer.yahoo.com/flurry-pulse/ for more details. /// /// Should be called before StartSession. /// </summary> public void SetPulseEnabled(bool enabled) { #if UNITY_IOS FlurryAnalyticsIOS.SetPulseEnabled(enabled); #elif UNITY_ANDROID FlurryAnalyticsAndroid.SetPulseEnabled(enabled); #endif }
public void SetPulseEnabled(bool enabled) { FlurryAnalyticsAndroid.SetPulseEnabled(enabled); }