addName2() public method

public addName2 ( string name ) : int
name string
return int
Ejemplo n.º 1
0
        public byte[] ToArray(uint pccExportDataOffset, ME3PCCObject pcc)
        {
            using (MemoryStream tempStream = new MemoryStream())
            {
                tempStream.WriteBytes(headerData);

                // Whilst testing get rid of this
                // Heff: Seems like the shadowmap was the best solution in most cases,
                // adding an exception for known problematic animated textures for now.
                // (See popup in tpftools)
                if (properties.ContainsKey("LODGroup"))
                    properties["LODGroup"].Value.String2 = "TEXTUREGROUP_Shadowmap";
                else
                {
                    tempStream.WriteValueS64(pcc.addName2("LODGroup"));
                    tempStream.WriteValueS64(pcc.addName2("ByteProperty"));
                    tempStream.WriteValueS64(8);
                    tempStream.WriteValueS64(pcc.addName2("TextureGroup"));
                    tempStream.WriteValueS64(pcc.addName2("TEXTUREGROUP_Shadowmap"));
                }

                foreach (KeyValuePair<string, SaltPropertyReader.Property> kvp in properties)
                {
                    SaltPropertyReader.Property prop = kvp.Value;

                    if (prop.Name == "UnpackMin")
                    {
                        for (int i = 0; i < UnpackNum; i++)
                        {
                            tempStream.WriteValueS64(pcc.addName2(prop.Name));
                            tempStream.WriteValueS64(pcc.addName2(prop.TypeVal.ToString()));
                            tempStream.WriteValueS32(prop.Size);
                            tempStream.WriteValueS32(i);
                            tempStream.WriteValueF32(prop.Value.FloatValue);
                        }
                        continue;
                    }

                    tempStream.WriteValueS64(pcc.addName2(prop.Name));

                    if (prop.Name == "None")
                        continue;

                    tempStream.WriteValueS64(pcc.addName2(prop.TypeVal.ToString()));
                    tempStream.WriteValueS64(prop.Size);

                    switch (prop.TypeVal)
                    {
                        case SaltPropertyReader.Type.FloatProperty:
                            tempStream.WriteValueF32(prop.Value.FloatValue);
                            break;
                        case SaltPropertyReader.Type.IntProperty:
                            tempStream.WriteValueS32(prop.Value.IntValue);
                            break;
                        case SaltPropertyReader.Type.NameProperty:
                            tempStream.WriteValueS64(pcc.addName2(prop.Value.StringValue));
                            // Heff: Modified to handle name references.
                            //var nameIndex = pcc.addName2(prop.Value.StringValue);
                            //tempStream.WriteValueS32(nameIndex);
                            //tempStream.WriteValueS32(prop.Value.NameValue.count);
                            break;
                        case SaltPropertyReader.Type.ByteProperty:
                            tempStream.WriteValueS64(pcc.addName2(prop.Value.StringValue));
                            tempStream.WriteValueS64(pcc.addName2(prop.Value.String2));
                            // Heff: Modified to handle name references.
                            //var valueIndex = pcc.addName2(prop.Value.String2);
                            //tempStream.WriteValueS32(valueIndex);
                            //tempStream.WriteValueS32(prop.Value.NameValue.count);

                            //tempStream.WriteValueS32(pcc.addName2(prop.Value.String2));
                            //byte[] footer = new byte[4];
                            //Buffer.BlockCopy(prop.raw, prop.raw.Length - 4, footer, 0, 4);
                            //tempStream.WriteBytes(footer);
                            break;
                        case SaltPropertyReader.Type.BoolProperty:
                            tempStream.WriteValueBoolean(prop.Value.Boolereno);
                            break;
                        case SaltPropertyReader.Type.StructProperty:
                            tempStream.WriteValueS64(pcc.addName2(prop.Value.StringValue));
                            for (int i = 0; i < prop.Size; i++)
                                tempStream.WriteByte((byte)prop.Value.Array[i].IntValue);
                            break;
                        default:
                            throw new NotImplementedException("Property type: " + prop.TypeVal + ", not yet implemented. TELL ME ABOUT THIS!");
                    }
                }

                //Remove empty textures
                List<ImageInfo> tempList = new List<ImageInfo>();
                foreach (ImageInfo imgInfo in privateimgList)
                {
                    if (imgInfo.storageType != storage.empty)
                        tempList.Add(imgInfo);
                }
                privateimgList = tempList;
                numMipMaps = (uint)privateimgList.Count;

                tempStream.WriteValueU32(numMipMaps);
                foreach (ImageInfo imgInfo in privateimgList)
                {
                    tempStream.WriteValueS32((int)imgInfo.storageType);
                    tempStream.WriteValueS32(imgInfo.uncSize);
                    tempStream.WriteValueS32(imgInfo.cprSize);
                    if (imgInfo.storageType == storage.pccSto)
                    {
                        tempStream.WriteValueS32((int)(imgInfo.offset + pccExportDataOffset + dataOffset));
                        tempStream.Write(imageData, imgInfo.offset, imgInfo.uncSize);
                    }
                    else
                        tempStream.WriteValueS32(imgInfo.offset);
                    tempStream.WriteValueU32(imgInfo.imgSize.width);
                    tempStream.WriteValueU32(imgInfo.imgSize.height);
                }
                //// Texture2D footer, 24 bytes size - changed to 20
                //tempStream.Write(imageData, imageData.Length - 20, 20);
                tempStream.WriteBytes(footerData);
                return tempStream.ToArray();
            }

            #region Unused Code
            /*
            bool lodExists = false;
            foreach (KeyValuePair<string, PropertyReader.Property> kvp in properties)
            {
                PropertyReader.Property property = kvp.Value;
                if (kvp.Key == "LODGroup")
                {
                    lodExists = true;
                    break;
                }
            }

            MemoryStream buffer = new MemoryStream();
            buffer.Write(headerData, 0, headerData.Length);

            if (lodExists)
            {
                // extracting values from LODGroup Property
                PropertyReader.Property LODGroup = properties["LODGroup"];
                string textureGroupName = pcc.Names[LODGroup.Value.IntValue];
                bool nameExists = false;
                string newTextureGroupName = "TEXTUREGROUP_Shadowmap";
                if (String.Compare(newTextureGroupName, textureGroupName) != 0)
                {
                    textureGroupName = newTextureGroupName;
                    if (!pcc.Names.Exists(name => name == newTextureGroupName))
                        pcc.Names.Add(newTextureGroupName);
                    using (MemoryStream rawStream = new MemoryStream(LODGroup.raw))
                    {
                        rawStream.Seek(32, SeekOrigin.Begin);
                        rawStream.WriteValueS32(pcc.Names.FindIndex(name => name == newTextureGroupName));
                        rawStream.WriteValueS32(0);
                        properties["LODGroup"].raw = rawStream.ToArray();
                    }
                }
                else
                    nameExists = true;
                //MemoryStream buffer = new MemoryStream();
                //buffer.Write(headerData, 0, headerData.Length);
                foreach (KeyValuePair<string, PropertyReader.Property> kvp in properties)
                {
                    PropertyReader.Property property = kvp.Value;

                    if (kvp.Key == "LODBias")
                        continue;
                    if (kvp.Key == "InternalFormatLODBias")
                        continue;
                    if (kvp.Key == "LODGroup" && nameExists == false)
                    {
                        int name;
                        if (!nameExists)
                            name = pcc.Names.Count - 1;                 //Warranty Voiders Name redirect hack^^
                        else
                            name = LODGroup.Value.IntValue;
                        ME3_HR_Patch.Helper.BitConverter.IsLittleEndian = true;
                        byte[] buff = ME3_HR_Patch.Helper.BitConverter.GetBytes(name);
                        for (int i = 0; i < 4; i++)
                            property.raw[i + 24] = buff[i];
                    }
                    buffer.Write(property.raw, 0, property.raw.Length);
                    if (kvp.Key == "UnpackMin")
                    {
                        buffer.Write(property.raw, 0, property.raw.Length);
                        buffer.Write(property.raw, 0, property.raw.Length);
                    }
                }
            }
            else
            {
                //MemoryStream buffer = new MemoryStream();
                //buffer.Write(headerData, 0, headerData.Length);
                int lodID = pcc.findName("LODGroup");
                if (lodID == -1)
                {
                    pcc.addName("LODGroup");
                    lodID = pcc.Names.Count - 1;
                }
                buffer.WriteBytes(ME3_HR_Patch.Helper.BitConverter.GetBytes(lodID));
                buffer.WriteBytes(ME3_HR_Patch.Helper.BitConverter.GetBytes((int)0));
                lodID = pcc.findName("ByteProperty");
                buffer.WriteBytes(ME3_HR_Patch.Helper.BitConverter.GetBytes(lodID));
                buffer.WriteBytes(ME3_HR_Patch.Helper.BitConverter.GetBytes((int)0));
                //Write an int
                buffer.WriteBytes(ME3_HR_Patch.Helper.BitConverter.GetBytes((int)8));
                buffer.WriteBytes(ME3_HR_Patch.Helper.BitConverter.GetBytes((int)0));

                lodID = pcc.findName("TextureGroup");
                if (lodID == -1)
                {
                    pcc.addName("TextureGroup");
                    lodID = pcc.Names.Count - 1;
                }
                buffer.WriteBytes(ME3_HR_Patch.Helper.BitConverter.GetBytes(lodID));
                buffer.WriteBytes(ME3_HR_Patch.Helper.BitConverter.GetBytes((int)0));

                lodID = pcc.findName("TEXTUREGROUP_Shadowmap");
                if (lodID == -1)
                {
                    pcc.addName("TEXTUREGROUP_Shadowmap");
                    lodID = pcc.Names.Count - 1;
                }
                buffer.WriteBytes(ME3_HR_Patch.Helper.BitConverter.GetBytes(lodID));
                buffer.WriteBytes(ME3_HR_Patch.Helper.BitConverter.GetBytes((int)0));

                foreach (KeyValuePair<string, PropertyReader.Property> kvp in properties)
                {
                    PropertyReader.Property property = kvp.Value;

                    if (kvp.Key == "LODBias")
                        continue;
                    if (kvp.Key == "InternalFormatLODBias")
                        continue;
                    if (kvp.Key == "LODGroup")
                    {
                        int name = pcc.Names.Count - 1;                 //Warranty Voiders Name redirect hack^^
                        ME3_HR_Patch.Helper.BitConverter.IsLittleEndian = true;
                        byte[] buff = ME3_HR_Patch.Helper.BitConverter.GetBytes(name);
                        for (int i = 0; i < 4; i++)
                            property.raw[i + 24] = buff[i];
                    }
                    buffer.Write(property.raw, 0, property.raw.Length);
                    if (kvp.Key == "UnpackMin")
                    {
                        buffer.Write(property.raw, 0, property.raw.Length);
                        buffer.Write(property.raw, 0, property.raw.Length);
                    }
                }
            }

            buffer.WriteValueU32(numMipMaps);
            foreach (ImageInfo imgInfo in imgList)
            {
                buffer.WriteValueS32((int)imgInfo.storageType);
                buffer.WriteValueS32(imgInfo.uncSize);
                buffer.WriteValueS32(imgInfo.cprSize);
                if (imgInfo.storageType == storage.pccSto)
                {
                    buffer.WriteValueS32((int)(imgInfo.offset + pccExportDataOffset + dataOffset));
                    buffer.Write(imageData, imgInfo.offset, imgInfo.uncSize);
                }
                else
                    buffer.WriteValueS32(imgInfo.offset);
                buffer.WriteValueU32(imgInfo.imgSize.width);
                buffer.WriteValueU32(imgInfo.imgSize.height);
            }
            // Texture2D footer, 24 bytes size
            buffer.Write(imageData, imageData.Length - 24, 24);
            byte[] rawData = buffer.ToArray();
            return rawData;
            */
            #endregion
        }
Ejemplo n.º 2
0
        public void CopyImgList(ME3SaltTexture2D inTex, ME3PCCObject pcc)
        {
            imageData = inTex.imageData;
            privateimgList = inTex.privateimgList;
            numMipMaps = inTex.numMipMaps;

            //Copy Properties
            byte[] buff;
            using (MemoryStream tempMem = new MemoryStream())
            {
                tempMem.WriteBytes(headerData);
                for (int i = 0; i < inTex.properties.Count; i++)
                {
                    SaltPropertyReader.Property prop = inTex.properties.ElementAt(i).Value;

                    if (prop.Name == "UnpackMin")
                    {
                        for (int j = 0; j < inTex.UnpackNum; j++)
                        {
                            tempMem.WriteValueS64(pcc.addName2(prop.Name));
                            tempMem.WriteValueS64(pcc.addName2(prop.TypeVal.ToString()));
                            tempMem.WriteValueS32(prop.Size);
                            tempMem.WriteValueS32(j);
                            tempMem.WriteValueF32(prop.Value.FloatValue);
                        }
                        continue;
                    }

                    tempMem.WriteValueS64(pcc.addName2(prop.Name));

                    if (prop.Name == "None")
                        continue;


                    tempMem.WriteValueS64(pcc.addName2(prop.TypeVal.ToString()));
                    tempMem.WriteValueS64(prop.Size);

                    switch (prop.TypeVal)
                    {
                        case SaltPropertyReader.Type.FloatProperty:
                            tempMem.WriteValueF32(prop.Value.FloatValue);
                            break;
                        case SaltPropertyReader.Type.IntProperty:
                            tempMem.WriteValueS32(prop.Value.IntValue);
                            break;
                        case SaltPropertyReader.Type.NameProperty:
                            tempMem.WriteValueS64(pcc.addName2(prop.Value.StringValue));
                            // Heff: Modified to handle name references.
                            //var index = pcc.addName2(prop.Value.StringValue);
                            //tempMem.WriteValueS32(index);
                            //tempMem.WriteValueS32(prop.Value.NameValue.count);
                            break;
                        case SaltPropertyReader.Type.ByteProperty:
                            tempMem.WriteValueS64(pcc.addName2(prop.Value.StringValue));
                            tempMem.WriteValueS32(pcc.addName2(prop.Value.String2));
                            byte[] footer = new byte[4];
                            Buffer.BlockCopy(prop.raw, prop.raw.Length - 4, footer, 0, 4);
                            tempMem.WriteBytes(footer);
                            break;
                        case SaltPropertyReader.Type.BoolProperty:
                            tempMem.WriteValueBoolean(prop.Value.Boolereno);
                            break;
                        case SaltPropertyReader.Type.StructProperty:
                            tempMem.WriteValueS64(pcc.addName2(prop.Value.StringValue));
                            for (int k = 0; k < prop.Size; k++)
                                tempMem.WriteByte((byte)prop.Value.Array[k].IntValue);
                            break;
                        default:
                            throw new NotImplementedException("Property type: " + prop.TypeVal + ", not yet implemented. TELL ME ABOUT THIS!");
                    }
                }
                buff = tempMem.ToArray();
            }

            properties = new Dictionary<string, SaltPropertyReader.Property>();

            List<SaltPropertyReader.Property> tempProperties = SaltPropertyReader.ReadProp(pcc, buff, headerData.Length);
            for (int i = 0; i < tempProperties.Count; i++)
            {
                SaltPropertyReader.Property property = tempProperties[i];
                if (property.Name == "UnpackMin")
                    UnpackNum++;

                if (!properties.ContainsKey(property.Name))
                    properties.Add(property.Name, property);

                switch (property.Name)
                {
                    case "Format":
                        texFormat = Textures.Methods.ParseFormat(pcc.Names[property.Value.IntValue].Substring(3));
                        break;
                    case "TextureFileCacheName": arcName = property.Value.NameValue.Name; break;
                    case "LODGroup": LODGroup = property.Value.NameValue.Name; break;
                    case "None": dataOffset = (uint)(property.offsetval + property.Size); break;
                }
            }

            // if "None" property isn't found throws an exception
            if (dataOffset == 0)
                throw new Exception("\"None\" property not found");
        }