Ejemplo n.º 1
0
        private void Init(Vessel v, bool powered, bool storm)
        {
            // are we connected
            if (RemoteTech.Connected(v.id))
            {
                linked      = RemoteTech.ConnectedToKSC(v.id);
                status      = RemoteTech.TargetsKSC(v.id) ? (int)LinkStatus.direct_link : (int)LinkStatus.indirect_link;
                target_name = status == (int)LinkStatus.direct_link ? Lib.Ellipsis("DSN: " + (RemoteTech.NameTargetsKSC(v.id) ?? ""), 20) :
                              Lib.Ellipsis(RemoteTech.NameFirstHopToKSC(v.id) ?? "", 20);

                Guid[] controlPath = null;
                if (linked)
                {
                    controlPath = RemoteTech.GetCommsControlPath(v.id);
                }

                // Get the lowest rate in ControlPath
                if (controlPath != null)
                {
                    // Get rate from the firstHop, each Hop will do the same logic, then we will have the lowest rate for the path
                    if (controlPath.Length > 0)
                    {
                        double dist = RemoteTech.GetCommsDistance(v.id, controlPath[0]);
                        strength = 1 - (dist / Math.Max(RemoteTech.GetCommsMaxDistance(v.id, controlPath[0]), 1));
                        strength = Math.Pow(strength, Settings.DataRateDampingExponentRT);

                        // If using relay, get the lowest rate
                        if (status != (int)LinkStatus.direct_link)
                        {
                            Vessel         target = FlightGlobals.FindVessel(controlPath[0]);
                            ConnectionInfo ci     = target.KerbalismData().Connection;
                            strength *= ci.strength;
                            rate      = Math.Min(ci.rate, rate * strength);
                        }
                        else
                        {
                            rate *= strength;
                        }
                    }

                    control_path = new List <string[]>();
                    Guid i = v.id;
                    foreach (Guid id in controlPath)
                    {
                        var name    = Lib.Ellipsis(RemoteTech.GetSatelliteName(i) + " \\ " + RemoteTech.GetSatelliteName(id), 35);
                        var value   = Lib.HumanReadablePerc(Math.Ceiling((1 - (RemoteTech.GetCommsDistance(i, id) / RemoteTech.GetCommsMaxDistance(i, id))) * 10000) / 10000, "F2");
                        var tooltip = "Distance: " + Lib.HumanReadableDistance(RemoteTech.GetCommsDistance(i, id)) +
                                      "\nMax Distance: " + Lib.HumanReadableDistance(RemoteTech.GetCommsMaxDistance(i, id));
                        control_path.Add(new string[] { name, value, tooltip });
                        i = id;
                    }
                }
            }
            // is loss of connection due to a blackout
            else if (RemoteTech.GetCommsBlackout(v.id))
            {
                status = storm ? (int)LinkStatus.storm : (int)LinkStatus.plasma;
            }
        }
Ejemplo n.º 2
0
        /// <summary>
        /// Shows the Network status, ControlPath, Signal strength
        /// </summary>
        public static void ConnMan(this Panel p, Vessel v)
        {
            // avoid corner-case when this is called in a lambda after scene changes
            v = FlightGlobals.FindVessel(v.id);

            // if vessel doesn't exist anymore, leave the panel empty
            if (v == null)
            {
                return;
            }

            // get info from the cache
            Vessel_info vi = Cache.VesselInfo(v);

            // if not a valid vessel, leave the panel empty
            if (!vi.is_valid)
            {
                return;
            }

            // set metadata
            p.Title(Lib.BuildString(Lib.Ellipsis(v.vesselName, Styles.ScaleStringLength(40)), " <color=#cccccc>CONNECTION MANAGER</color>"));
            p.Width(Styles.ScaleWidthFloat(365.0f));
            p.paneltype = Panel.PanelType.connection;

            // time-out simulation
            if (p.Timeout(vi))
            {
                return;
            }

            // draw ControlPath section
            p.AddSection("CONTROL PATH");
            if (vi.connection.linked)
            {
                if (RemoteTech.Enabled)
                {
                    if (vi.connection.controlPath != null)
                    {
                        Guid i = v.id;
                        foreach (Guid id in vi.connection.controlPath)
                        {
                            p.AddContent(
                                Lib.Ellipsis(RemoteTech.GetSatelliteName(i) + " \\ " + RemoteTech.GetSatelliteName(id), 35),
                                Lib.HumanReadablePerc(Math.Ceiling((1 - (RemoteTech.GetCommsDistance(i, id) / RemoteTech.GetCommsMaxDistance(i, id))) * 10000) / 10000, "F2"),
                                "\nDistance: " + Lib.HumanReadableRange(RemoteTech.GetCommsDistance(i, id)) +
                                "\nMax Distance: " + Lib.HumanReadableRange(RemoteTech.GetCommsMaxDistance(i, id)));
                            i = id;
                        }
                    }
                }
                if (HighLogic.fetch.currentGame.Parameters.Difficulty.EnableCommNet)
                {
                    foreach (CommLink link in v.connection.ControlPath)
                    {
                        double antennaPower   = link.end.isHome ? link.start.antennaTransmit.power + link.start.antennaRelay.power : link.start.antennaTransmit.power;
                        double signalStrength = 1 - ((link.start.position - link.end.position).magnitude / Math.Sqrt(antennaPower * link.end.antennaRelay.power));

                        signalStrength = (3 - (2 * signalStrength)) * Math.Pow(signalStrength, 2);

                        p.AddContent(
                            Lib.Ellipsis(Localizer.Format(link.end.name).Replace("Kerbin", "DSN"), 35),
                            Lib.HumanReadablePerc(Math.Ceiling(signalStrength * 10000) / 10000, "F2"),
                            "\nDistance: " + Lib.HumanReadableRange((link.start.position - link.end.position).magnitude) +
                            "\nMax Distance: " + Lib.HumanReadableRange(Math.Sqrt((link.start.antennaTransmit.power + link.start.antennaRelay.power) * link.end.antennaRelay.power))
                            );
                    }
                }
            }
            else
            {
                p.AddContent("<i>no connection</i>", string.Empty);
            }
        }