public GameResultModel AddGameResult(GameResultModel gameResultModel)
        {
            GameResult gameResult = new GameResult
            {
                UserID    = gameResultModel.userID,
                DateAdded = DateTime.Now,
                TimeSpan  = gameResultModel.timeSpan,
                Steps     = gameResultModel.steps
            };

            DB.GameResults.Add(gameResult);
            DB.SaveChanges();

            gameResultModel.id = gameResult.GameResultID;
            return(gameResultModel);
        }
 public HttpResponseMessage AddGameResult(GameResultModel gameResultModel)
 {
     try
     {
         // if validation faild:
         if (!ModelState.IsValid)
         {
             string error = "{\"message\": \"Bad Request\"}";
             return(Request.CreateResponse(HttpStatusCode.BadRequest, error));
         }
         GameResultModel grm = logic.AddGameResult(gameResultModel);
         return(Request.CreateResponse(HttpStatusCode.Created, grm));
     }
     catch (Exception ex)
     {
         return(Request.CreateErrorResponse(HttpStatusCode.InternalServerError, ex));
     }
 }
        public IHttpActionResult GetAllResults(GameResultModel gameResultModel)
        {
            try
            {
                if (!ModelState.IsValid)
                {
                    List <PropErrors> errorList = ErrorExtractor.ExtractErrors(ModelState);
                    return(Content(HttpStatusCode.BadRequest, errorList));
                }

                List <GameResultModel> grm = gameResultsLogic.GetAllResults();
                return(Ok(grm));
            }
            catch (Exception ex)
            {
                return(InternalServerError(ex));
            }
        }
        public IHttpActionResult AddGameResult(GameResultModel gameResultModel)
        {
            try
            {
                if (!ModelState.IsValid)
                {
                    List <PropErrors> errorList = ErrorExtractor.ExtractErrors(ModelState);
                    return(Content(HttpStatusCode.BadRequest, errorList));
                }

                GameResultModel grm = gameResultsLogic.AddResult(gameResultModel);
                return(Content(HttpStatusCode.Created, grm));
            }
            catch (Exception ex)
            {
                return(InternalServerError(ex));
            }
        }