protected bool Equals(UnityScriptsFindResults other)
 {
     return(base.Equals(other) && ScriptUsage.Equals(other.ScriptUsage));
 }
 protected bool Equals(UnityScriptsFindResults other)
 {
     return(base.Equals(other) && AssetScriptUsages.Equals(other.AssetScriptUsages));
 }