Ejemplo n.º 1
0
        public UnityNUnitServiceProvider(ISolution solution,
                                         IPsiModules psiModules,
                                         ISymbolCache symbolCache,
                                         IUnitTestElementIdFactory idFactory,
                                         IUnitTestElementManager elementManager,
                                         NUnitTestProvider provider,
                                         IUnitTestingSettings settings,
                                         ISettingsStore settingsStore,
                                         ISettingsOptimization settingsOptimization,
                                         ISettingsCache settingsCache,
                                         UnitTestingCachingService cachingService,
                                         INUnitTestParametersProvider testParametersProvider,
                                         UnityEditorProtocol editorProtocol,
                                         RunViaUnityEditorStrategy runViaUnityEditorStrategy,
                                         UnitySolutionTracker unitySolutionTracker)
            : base(solution, psiModules, symbolCache, idFactory, elementManager, provider, settings, settingsStore,
                   settingsOptimization, settingsCache, cachingService, testParametersProvider)
        {
            if (solution.GetData(ProjectModelExtensions.ProtocolSolutionKey) == null)
            {
                return;
            }

            myRdUnityModel         = solution.GetProtocolSolution().GetRdUnityModel();
            myEditorProtocol       = editorProtocol;
            myUnityEditorStrategy  = runViaUnityEditorStrategy;
            myUnitySolutionTracker = unitySolutionTracker;
        }
Ejemplo n.º 2
0
        public UnityNUnitServiceProvider(ISolution solution,
                                         IPsiModules psiModules,
                                         ISymbolCache symbolCache,
                                         IUnitTestElementIdFactory idFactory,
                                         IUnitTestElementManager elementManager,
                                         NUnitTestProvider provider,
                                         IUnitTestingSettings settings,
                                         ISettingsStore settingsStore,
                                         ISettingsOptimization settingsOptimization,
                                         ISettingsCache settingsCache,
                                         UnitTestingCachingService cachingService,
                                         INUnitTestParametersProvider testParametersProvider,
                                         FrontendBackendHost frontendBackendHost,
                                         BackendUnityHost backendUnityHost,
                                         RunViaUnityEditorStrategy runViaUnityEditorStrategy,
                                         UnitySolutionTracker unitySolutionTracker)
            : base(solution, psiModules, symbolCache, idFactory, elementManager, provider, settings, settingsStore,
                   settingsOptimization, settingsCache, cachingService, testParametersProvider)
        {
            // Only in tests
            if (!frontendBackendHost.IsAvailable)
            {
                return;
            }

            myFrontendBackendModel = frontendBackendHost.Model.NotNull("frontendBackendHost.Model != null");
            myBackendUnityHost     = backendUnityHost;
            myUnityEditorStrategy  = runViaUnityEditorStrategy;
            myUnitySolutionTracker = unitySolutionTracker;
        }
 public UnityNUnitServiceProvider(ISolution solution, IPsiModules psiModules, ISymbolCache symbolCache,
                                  IUnitTestElementIdFactory idFactory, IUnitTestElementManager elementManager, NUnitTestProvider provider,
                                  ISettingsStore settingsStore, ISettingsOptimization settingsOptimization, ISettingsCache settingsCache,
                                  UnitTestingCachingService cachingService, IDotNetCoreSdkResolver dotNetCoreSdkResolver,
                                  UnityEditorProtocol unityEditorProtocol,
                                  RunViaUnityEditorStrategy runViaUnityEditorStrategy,
                                  NUnitOutOfProcessUnitTestRunStrategy nUnitOutOfProcessUnitTestRunStrategy)
     : base(solution, psiModules, symbolCache, idFactory, elementManager, provider, settingsStore,
            settingsOptimization, settingsCache, cachingService, dotNetCoreSdkResolver, nUnitOutOfProcessUnitTestRunStrategy)
 {
     myUnityEditorProtocol = unityEditorProtocol;
     myUnityEditorStrategy = runViaUnityEditorStrategy;
 }
Ejemplo n.º 4
0
        public UnityNUnitServiceProvider(ISolution solution, IPsiModules psiModules, ISymbolCache symbolCache,
                                         IUnitTestElementIdFactory idFactory, IUnitTestElementManager elementManager, NUnitTestProvider provider,
                                         ISettingsStore settingsStore, ISettingsOptimization settingsOptimization, ISettingsCache settingsCache,
                                         UnitTestingCachingService cachingService, IDotNetCoreSdkResolver dotNetCoreSdkResolver,
                                         UnityEditorProtocol editorProtocol,
                                         RunViaUnityEditorStrategy runViaUnityEditorStrategy,
                                         NUnitOutOfProcessUnitTestRunStrategy nUnitOutOfProcessUnitTestRunStrategy)
            : base(solution, psiModules, symbolCache, idFactory, elementManager, provider, settingsStore,
                   settingsOptimization, settingsCache, cachingService, dotNetCoreSdkResolver, nUnitOutOfProcessUnitTestRunStrategy)
        {
            if (solution.GetData(ProjectModelExtensions.ProtocolSolutionKey) == null)
            {
                return;
            }

            myRdUnityModel = solution.GetProtocolSolution().GetRdUnityModel();

            myEditorModel         = editorProtocol.UnityModel;
            myUnityEditorStrategy = runViaUnityEditorStrategy;
        }