Ejemplo n.º 1
0
        static void Main(string[] args)
        {
            Utility.WriteExeDetails();

            Console.WriteLine("Loading npc strings ...");
            Utility.LoadNpcStrings(root);

            Console.WriteLine("Loading monster strings ...");
            Utility.LoadMonsterStrings(root);

            Console.WriteLine("Loading level strings ...");
            Utility.LoadLevelStrings(root);

            Console.WriteLine("Loading client airline ...");
            Utility.LoadClientAirline(root);

            Console.WriteLine("Loading client airports ...");
            Utility.LoadClientAirports(root);

            Console.WriteLine("Loading client npcs ...");
            Utility.LoadClientNpcs(root);

            var teleporter_templates = Utility.AirlineIndex.getClientAirlines();

            NpcTeleporterTemplates outputFile = new NpcTeleporterTemplates();
            outputFile.teleporter_templates = new List<TeleporterTemplate>();

            foreach (var teleporter in teleporter_templates) {
                var template = new TeleporterTemplate();

                // Some client_airline's do not have teleporter data, Skip
                if (teleporter.airline_list == null) continue;

                // Get Npc object that handles teleporter
                Npc npc = Utility.ClientNpcIndex.getTeleportNpcFromString(teleporter.name);
                // Some Special In zone teleporters in main cities do not have airport crossreference
                if (npc == null) npc = getSpecialNpc(teleporter.name);

                template.npc_id = npc != null ? npc.id : -1;
                template.name = npc != null ? Utility.NpcStringIndex.GetString(npc.desc) != npc.desc ? Utility.NpcStringIndex.GetString(npc.desc) : Utility.MonsterStringIndex.GetString(npc.desc) : "Missing Npc Data";
                template.teleportId = teleporter.id;

                // Create New Element and List of Teleport Locations
                template.locations = new Locations();
                template.locations.telelocation = new List<TeleLocation>();

                // Add Data from Client for Each Location
                foreach (var location in teleporter.airline_list.getAirlineData()) {
                    TeleLocation telelocation = new TeleLocation();
                    telelocation.loc_id = Utility.AirportIndex[location.airport_name];
                    telelocation.description = Utility.LevelStringIndex.GetString("STR_" + location.airport_name);
                    telelocation.name = location.airport_name; // Ignored Field used as reference when parsing Teleport Locations
                    telelocation.price = location.fee;
                    telelocation.pricePvp = location.pvpon_fee;
                    telelocation.required_quest = location.required_quest;
                    telelocation.type = location.flight_path_group_id == 0 ? TeleporterType.REGULAR : TeleporterType.FLIGHT;
                    if (telelocation.type == TeleporterType.FLIGHT) {
                        telelocation.teleportid = (location.flight_path_group_id * 1000) + 1;
                    }

                    template.locations.telelocation.Add(telelocation);
                }

                outputFile.teleporter_templates.Add(template);
            }

            Console.WriteLine("Writing npc_teleporter.xml ...");

            // Reorder Templates
            outputFile.teleporter_templates = outputFile.teleporter_templates.OrderBy(n => n.teleportId).ToList<TeleporterTemplate>();

            string outputPath = Path.Combine(root, @".\output");
            if (!Directory.Exists(outputPath))
                Directory.CreateDirectory(outputPath);

            var settings = new XmlWriterSettings() {
                CheckCharacters = false,
                CloseOutput = false,
                Indent = true,
                IndentChars = "\t",
                NewLineChars = "\n",
                Encoding = new UTF8Encoding(false)
            };

            try {
                using (var fs = new FileStream(Path.Combine(outputPath, "npc_teleporter.xml"),
                                         FileMode.Create, FileAccess.Write))
                using (var writer = XmlWriter.Create(fs, settings)) {
                    XmlSerializer ser = new XmlSerializer(typeof(NpcTeleporterTemplates));
                    ser.Serialize(writer, outputFile);
                }
            }
            catch (Exception ex) {
                Debug.Print(ex.ToString());
            }

            Console.WriteLine("Writing npc_teleporter.xml Done!");

            Console.WriteLine("Parse Teleport Location Data? (y/n) ");
            var answer = Console.ReadLine();
            if (answer.Trim() == "y") {
                TeleportParse teleportParser = new TeleportParse();
                teleportParser.parseTeleportLocations(outputFile);
            }
        }
Ejemplo n.º 2
0
        static void Main(string[] args)
        {
            Utility.WriteExeDetails();

            Console.WriteLine("Loading npc strings ...");
            Utility.LoadNpcStrings(root);

            Console.WriteLine("Loading monster strings ...");
            Utility.LoadMonsterStrings(root);

            Console.WriteLine("Loading level strings ...");
            Utility.LoadLevelStrings(root);

            Console.WriteLine("Loading client airline ...");
            Utility.LoadClientAirline(root);

            Console.WriteLine("Loading client airports ...");
            Utility.LoadClientAirports(root);

            Console.WriteLine("Loading client npcs ...");
            Utility.LoadClientNpcs(root);

            var teleporter_templates = Utility.AirlineIndex.getClientAirlines();

            NpcTeleporterTemplates outputFile = new NpcTeleporterTemplates();

            outputFile.teleporter_templates = new List <TeleporterTemplate>();

            foreach (var teleporter in teleporter_templates)
            {
                var template = new TeleporterTemplate();

                // Some client_airline's do not have teleporter data, Skip
                if (teleporter.airline_list == null)
                {
                    continue;
                }

                // Get Npc object that handles teleporter
                Npc npc = Utility.ClientNpcIndex.getTeleportNpcFromString(teleporter.name);
                // Some Special In zone teleporters in main cities do not have airport crossreference
                if (npc == null)
                {
                    npc = getSpecialNpc(teleporter.name);
                }

                template.npc_id = npc != null ? npc.id : -1;
                template.name   = npc != null?Utility.NpcStringIndex.GetString(npc.desc) != npc.desc ? Utility.NpcStringIndex.GetString(npc.desc) : Utility.MonsterStringIndex.GetString(npc.desc) : "Missing Npc Data";

                template.teleportId = teleporter.id;

                // Create New Element and List of Teleport Locations
                template.locations = new Locations();
                template.locations.telelocation = new List <TeleLocation>();

                // Add Data from Client for Each Location
                foreach (var location in teleporter.airline_list.getAirlineData())
                {
                    TeleLocation telelocation = new TeleLocation();
                    telelocation.loc_id         = Utility.AirportIndex[location.airport_name];
                    telelocation.description    = Utility.LevelStringIndex.GetString("STR_" + location.airport_name);
                    telelocation.name           = location.airport_name;           // Ignored Field used as reference when parsing Teleport Locations
                    telelocation.price          = location.fee;
                    telelocation.pricePvp       = location.pvpon_fee;
                    telelocation.required_quest = location.required_quest;
                    telelocation.type           = location.flight_path_group_id == 0 ? TeleporterType.REGULAR : TeleporterType.FLIGHT;
                    if (telelocation.type == TeleporterType.FLIGHT)
                    {
                        telelocation.teleportid = (location.flight_path_group_id * 1000) + 1;
                    }


                    template.locations.telelocation.Add(telelocation);
                }

                outputFile.teleporter_templates.Add(template);
            }

            Console.WriteLine("Writing npc_teleporter.xml ...");

            // Reorder Templates
            outputFile.teleporter_templates = outputFile.teleporter_templates.OrderBy(n => n.teleportId).ToList <TeleporterTemplate>();

            string outputPath = Path.Combine(root, @".\output");

            if (!Directory.Exists(outputPath))
            {
                Directory.CreateDirectory(outputPath);
            }

            var settings = new XmlWriterSettings()
            {
                CheckCharacters = false,
                CloseOutput     = false,
                Indent          = true,
                IndentChars     = "\t",
                NewLineChars    = "\n",
                Encoding        = new UTF8Encoding(false)
            };

            try {
                using (var fs = new FileStream(Path.Combine(outputPath, "npc_teleporter.xml"),
                                               FileMode.Create, FileAccess.Write))
                    using (var writer = XmlWriter.Create(fs, settings)) {
                        XmlSerializer ser = new XmlSerializer(typeof(NpcTeleporterTemplates));
                        ser.Serialize(writer, outputFile);
                    }
            }
            catch (Exception ex) {
                Debug.Print(ex.ToString());
            }

            Console.WriteLine("Writing npc_teleporter.xml Done!");

            Console.WriteLine("Parse Teleport Location Data? (y/n) ");
            var answer = Console.ReadLine();

            if (answer.Trim() == "y")
            {
                TeleportParse teleportParser = new TeleportParse();
                teleportParser.parseTeleportLocations(outputFile);
            }
        }