Ejemplo n.º 1
0
        public static void LogOrgVer(string msg, int showCallerLevel = 0)
        {
#if UNITY_EDITOR
            FrameLog.ShowCaller(showCallerLevel);

            StackFrame frame    = new StackFrame(1, true);
            string     fileName = frame.GetFileName();

            fileName = fileName.Substring(fileName.LastIndexOf('\\') + 1);
            fileName = fileName.Replace(".cs", "");
            UnityEngine.Debug.Log("F " + UnityEngine.Time.frameCount.ToString()
                                  + " [" + fileName + "# " + frame.GetMethod().Name
                                  + ": " + frame.GetFileLineNumber() + "] " + msg);
#else
            UnityEngine.Debug.Log("F " + UnityEngine.Time.frameCount.ToString()
                                  + "[#] " + msg);
#endif
        }
Ejemplo n.º 2
0
        public static void Log(string msg, int showCallerLevel            = 0, [CallerFilePath] string callerFilePath = "",
                               [CallerMemberName] string callerMemberName = "", [CallerLineNumber] int callerLineNum  = 0)
        {
#if UNITY_EDITOR
            FrameLog.ShowCaller(showCallerLevel);

            string fileName = callerFilePath;

            fileName = fileName.Substring(fileName.LastIndexOf('\\') + 1);
            fileName = fileName.Replace(".cs", "");

            UnityEngine.Debug.Log("F " + UnityEngine.Time.frameCount.ToString()
                                  + " [" + fileName + "# " + callerMemberName
                                  + ": " + callerLineNum.ToString() + "] " + msg);
#else
            UnityEngine.Debug.Log("F " + UnityEngine.Time.frameCount.ToString()
                                  + "[#] " + msg);
#endif
        }